The functions returning the lobby alliances in player groups, and stuff like selected race or any custom attributes. Basically any information set by the player lobby, since there is no lobby involved in test mode.
Also stuff like players leaving; you cannot make computer players leave the game.
Are there any functions that wont call properly in test mode vs published map?
such as calling a players status for players other than player 1
The functions returning the lobby alliances in player groups, and stuff like selected race or any custom attributes. Basically any information set by the player lobby, since there is no lobby involved in test mode.
Also stuff like players leaving; you cannot make computer players leave the game.
Probably more.