So. Weekly triggering exercise hasn't been updated in over a year. I think it's time to revive this.
Next TME will be posted on Oct. 24th.
Triggering Exercise # 6
Dialog Mini-Game
In this "triggering" exercise the objective will be to create a game within the dialogs of SC2. Anything. From tic tac toe to memorize. It doesn't need to be too complex. Think of "StarJeweled". Zeldarules28's game "Ask a question" is a dialog based game. These are simple examples.
Challenges
Think of these as achievements.
Use 3 or less separate dialogs.
Make one of your dialog box expand outwards.
Purpose?
The idea is to get mapper's more attuned with their dialog senses. Dialogs are an extremely powerful tool when used correctly.
Here is my submission. It's not complete unfortunately. I have having a hard time with my new game algorithm. I'm trying to randomize the values of each item without having them overlap. Not have much luck on that. But the game engine can still be tested.
When you start the game. It looks like nothing i happening. It takes around 45 to 90 seconds to set up the new game. Randomizing is bi*ch!
So i guess a simple game of x's and o's is out of the question?
Not at all. Any "Dialog Based" game. Tic Tac toe is X and O's. Even if the "mini-game" has been submitted by someone doesn't mean you can't make your own version.
I've started to build tetris...
Blocks are generated and have a terrible collision code already. The biggest mechanic left is the rotation of the blocks.
But I need sleep now. :)
As promised a game of the Reversi boardgame done soley in dialogs and includes automatic move predictions, coin flip animation piece placements, auto win and no moves detection.
So. Weekly triggering exercise hasn't been updated in over a year. I think it's time to revive this.
Next TME will be posted on Oct. 24th.
Triggering Exercise # 6
Dialog Mini-Game
In this "triggering" exercise the objective will be to create a game within the dialogs of SC2. Anything. From tic tac toe to memorize. It doesn't need to be too complex. Think of "StarJeweled". Zeldarules28's game "Ask a question" is a dialog based game. These are simple examples.
Challenges
Think of these as achievements.
Purpose?
The idea is to get mapper's more attuned with their dialog senses. Dialogs are an extremely powerful tool when used correctly.
Memorize
Here is my submission. It's not complete unfortunately. I have having a hard time with my new game algorithm. I'm trying to randomize the values of each item without having them overlap. Not have much luck on that. But the game engine can still be tested.
When you start the game. It looks like nothing i happening. It takes around 45 to 90 seconds to set up the new game. Randomizing is bi*ch!
Awesome Idea, Let's see what some people can put together
So i guess a simple game of x's and o's is out of the question? The main issue is finding a game idea not the triggering. Fuck lightbulb...
Not at all. Any "Dialog Based" game. Tic Tac toe is X and O's. Even if the "mini-game" has been submitted by someone doesn't mean you can't make your own version.
yea Interesting idea, but takes too much time to make for me.
Quite cool topic, here is my entry:
Its a simple pong game based on dialogs. Sadly it looks pretty bad even with 32FPS. Its more like a proof of concept.
Use up/down keys to control your racket.
If played in single player, you will play against AI. Adjustable AI strength.
You can also play in mutliplayer (2 players). :D
Note: This was put together quickly, no polish. No real gameplay.
@Mille25: Go
Great submission Miles. I am amazed. :P
I've started to build tetris...
Blocks are generated and have a terrible collision code already. The biggest mechanic left is the rotation of the blocks.
But I need sleep now. :)
@DarlD: Go
When do we have till?...
These new series will always end 1 month after the post. You have 1 month from today.
I am working on a Dialog version of a Card game for this event. Just wanted to show a little teaser.
@DarlD: Go
Make one of your dialog box expand outwards.
Would you kindly elaborate on the clause above? I can't quite picture what it should look like expanded outwards.
On a side note, Challenge considered. Will see if I can muster up the- *NOT ENOUGH ENERGY*
(Fall's into narcoleptic stasis)
Unless I'm a month behind shouldn't this end on Oct 24 not Nov 24?
@JacktheArcher: Go
Haha. Thanks. Fixed
Funny how no one else noticed up until now. Thanks.
This exercise is nearing it's deadline. On october 24th the next trigger exercise will be released.
Before this comes to an end, small adjustments to my pong game:
- The game should now be a little more fluent (more FPS)
- The ball now moves faster for more fun!
@SyCoAttack: Go
I've wanted to make a card game for the longest time but have never gotten around to it... I gotta see this ^.^
Im pushin to get my reversi posted. Should be on by tomorrow hopefully.
As promised a game of the Reversi boardgame done soley in dialogs and includes automatic move predictions, coin flip animation piece placements, auto win and no moves detection.