I was thinking of making custom UI with skill tree and spell bar for my next map. Im not sure if I have to do dialog for evey player, since Im going to let players set abilities on different hotkeys and change colors of buttons. If I only make one dialog it gets messed up?
It seems like quite lot of work, but only way to do it is to create dialog for each player?
Picture of the spell bar where you can assign spells
I was thinking of making custom UI with skill tree and spell bar for my next map. Im not sure if I have to do dialog for evey player, since Im going to let players set abilities on different hotkeys and change colors of buttons. If I only make one dialog it gets messed up?
It seems like quite lot of work, but only way to do it is to create dialog for each player?
Picture of the spell bar where you can assign spells
@zenx1: Go
you can create 1 dialog and 1 set of dialog items, and then adjust these for each player.
just use convert player to player group for the player group for which that dialog item is altered.
Thats good if it that way. I have to try it on multiplayer just to make sure after I get the system working.
Thx
O_o that looks almost exactly the same as my hotbar...
Other than mine has customisable hotkeys, customisable abilitys, an image that shows it etc :D.