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Hey Guys!
I was playing around with the Catalog-Trigger and was wodering how cool it would be, to change Terrain-Textures ingame!
My Trigger looks like this:
Catalog - Set value of Terrain Textures "AvernusSmallTitles" "CTerrainTex_Normalmap" for player (bla) to "Assets\Textures\Aiur_GrassNormal.dds"
But ingame it gives me the Error: "ErrorCatalogFieldNotWritten"
What Field was not written? Anyone knows a solution for this problem? Or isn't their even one - you just can't change Textures ingame?!
Thanks, TerrorGurke
@TerrorGurke: Go
"Or isn't their even one - you just can't change Textures ingame?!"
This.
Quote from TerrorGurke: GoBut ingame it gives me the Error: "ErrorCatalogFieldNotWritten"
This error means that the field is read only during runtime of the map.
hm... would of been so cool :D
thanks
Hey Guys!
I was playing around with the Catalog-Trigger and was wodering how cool it would be, to change Terrain-Textures ingame!
My Trigger looks like this:
Catalog - Set value of Terrain Textures "AvernusSmallTitles" "CTerrainTex_Normalmap" for player (bla) to "Assets\Textures\Aiur_GrassNormal.dds"
But ingame it gives me the Error: "ErrorCatalogFieldNotWritten"
What Field was not written? Anyone knows a solution for this problem? Or isn't their even one - you just can't change Textures ingame?!
Thanks, TerrorGurke
@TerrorGurke: Go
"Or isn't their even one - you just can't change Textures ingame?!"
This.
This error means that the field is read only during runtime of the map.
hm... would of been so cool :D
thanks