Hey guys(and girls) of the mapster community. Well i know how to create a dialog easily with variables etc, but recently i found out this is only valid for one player. I want this to work for up to 8 players ... Do i have to use arrays and how to i use them?
are you saying that you want each one to look different?
If ur not, then just set it so that when a player uses a dialog item, it only does the action for the "triggering player"
Well i want one player to have different dialogs on his screen and the other 7 to have their own dialogs that can be accesed in "private" by each player, Do i do something like dialog item is used by player 1 with clicked which does this this and this and do taht over and eover again until ive done 7 players or what?
You can use the same dialog(without using arrays) to control a dialog for several people. Basically, when you do changes to the dialog, you choose who to change it for. So if you want to disable a button just for player 1, you can do that easily.
Now, there's some things that you cant do for just some people. A thing that comes in mind is resizing a dialog. Last time I checked, you cant just resize it for a single player only.
I think you need to use (Variable) Arrays for both Dialogs and Dialog items. It's kinda hard to explain all of that and how to make a trigger with a Switch... U should try and find some tutorials about Multidimentional Arrays and maybe Dialogs. Or you can try play with it first. =3
Here's a little example of a trigger that listens to each player private Dialog Items:
Hey guys(and girls) of the mapster community. Well i know how to create a dialog easily with variables etc, but recently i found out this is only valid for one player. I want this to work for up to 8 players ... Do i have to use arrays and how to i use them?
Well i want one player to have different dialogs on his screen and the other 7 to have their own dialogs that can be accesed in "private" by each player, Do i do something like dialog item is used by player 1 with clicked which does this this and this and do taht over and eover again until ive done 7 players or what?
You can use the same dialog(without using arrays) to control a dialog for several people. Basically, when you do changes to the dialog, you choose who to change it for. So if you want to disable a button just for player 1, you can do that easily.
Now, there's some things that you cant do for just some people. A thing that comes in mind is resizing a dialog. Last time I checked, you cant just resize it for a single player only.
I think you need to use (Variable) Arrays for both Dialogs and Dialog items. It's kinda hard to explain all of that and how to make a trigger with a Switch... U should try and find some tutorials about Multidimentional Arrays and maybe Dialogs. Or you can try play with it first. =3
Here's a little example of a trigger that listens to each player private Dialog Items:
Ok thanks, i thnk the triggering player was confusing me, ill ask again if i need more help with dialogs its just that they are screwing me over.