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I cannot get the movement speed of any unit to exceed 7.83
I tested with all different values. THe test does the following: Set p = position of unit. Wait 1 game-time second, set p2 = position of unit
Find distance between p1 and p2. Upper limit is 7.83. I cannot explain this.
Did a fast test, didn't have sad problem. Make sure to set the units acceleration and deceleration values to not have it slowing down every now and then (turning etc.)
Here is my used setup:
Data: SCV Movement: 160 Acceleration: 1000 Deceleration: 1000
Trigger:
Speed Test Events Timer - Every 5.0 seconds of Game Time Local Variables distance = 0.0 <Real> point 2 = No Point <Point> point 1 = No Point <Point> Conditions Actions Variable - Set point 1 = (Position of SCV [123.45, 126.29]) General - Wait 1.0 Game Time seconds Variable - Set point 2 = (Position of SCV [123.45, 126.29]) Variable - Set distance = (Distance between point 1 and point 2) UI - Display (Text(distance) with Any Precision decimal places) for (All players) to Subtitle area
@Hobrow: Go
It seemed that deceleration was the problem. Thank you.
I cannot get the movement speed of any unit to exceed 7.83
I tested with all different values. THe test does the following: Set p = position of unit. Wait 1 game-time second, set p2 = position of unit
Find distance between p1 and p2. Upper limit is 7.83. I cannot explain this.
Did a fast test, didn't have sad problem. Make sure to set the units acceleration and deceleration values to not have it slowing down every now and then (turning etc.)
Here is my used setup:
Data: SCV Movement: 160 Acceleration: 1000 Deceleration: 1000
Trigger:
@Hobrow: Go
It seemed that deceleration was the problem. Thank you.