Since patch 3.0, creating a panel using the MinimapPanelTemplate no longer works and produces trigger errors saying the panel could not be created. See attached code. I have tried other templates to no avail. Does anyone know how to create a standalone minimap in 3.0/LotV?
Both of the functions ("Create Dialog Item from Template" and "Create Dialog Item in Panel from Template") produce errors reading "Could not create frame from MinimapPanel/MinimapPanelTemplate" and do not create the minimap. I have also tried going deeper into the template and using "MinimapPanel/MinimapPanelTemplate/Minimap" with similar results.
Unfortunately I have no experience in the UI Editor. I generally understand SC2Layout XML though. I spent a few minutes in the editor and can't seem to figure out how to do what I want...it seems to be more of a browser and previewer of existing UI specs. I need this minimap to show/hide based on triggers so it needs to fit into a dialog or something similar. Can the UI Editor do that?
there are tutorials on mapsters how to use the UI editor. yes once added you can hook it up (maybe needs a container frame since i couldn't hookup the orginal minimap neither) which enables any dialog trigger action.
Okay thanks. I'm hesitant to spend much time recreating a minimap in the UI Editor since it seems like the existing minimap template should be usable as it was before and there's no guarantee I could hookup a custom minimap either. Hopefully this is a bug that will get fixed soon...
i got same problem, after i downloaded lotv my minimap and inventory templates got broken, plus theres a big bug about dialog item progress bars that attached to units, by some reason they always shows 100% no matter whats a real value, if u fix ur mini map plz tell me solution
This can be solved using a mixture of UI editing and triggers. Thanks to Ahli634 for providing this solution (see attached). Note that UI XML must be exported from the UI Editor, added to an SC2Layout file, and imported to your map (and specified as custom layout in Data editor).
Since patch 3.0, creating a panel using the MinimapPanelTemplate no longer works and produces trigger errors saying the panel could not be created. See attached code. I have tried other templates to no avail. Does anyone know how to create a standalone minimap in 3.0/LotV?
i think one of the trigger actions doesnt work, try the other one with templates.
Both of the functions ("Create Dialog Item from Template" and "Create Dialog Item in Panel from Template") produce errors reading "Could not create frame from MinimapPanel/MinimapPanelTemplate" and do not create the minimap. I have also tried going deeper into the template and using "MinimapPanel/MinimapPanelTemplate/Minimap" with similar results.
did you try to change the type? you can specify what the end result must be. in your case it should be image (IIRC)
Tried that, no dice :(
Bump...has anyone got a working minimap solution?
i cant hook or create it neither, you could use the UI-Editor to create another minimap, that would work 100%
Unfortunately I have no experience in the UI Editor. I generally understand SC2Layout XML though. I spent a few minutes in the editor and can't seem to figure out how to do what I want...it seems to be more of a browser and previewer of existing UI specs. I need this minimap to show/hide based on triggers so it needs to fit into a dialog or something similar. Can the UI Editor do that?
there are tutorials on mapsters how to use the UI editor. yes once added you can hook it up (maybe needs a container frame since i couldn't hookup the orginal minimap neither) which enables any dialog trigger action.
@FunkyUserName: Go
Okay thanks. I'm hesitant to spend much time recreating a minimap in the UI Editor since it seems like the existing minimap template should be usable as it was before and there's no guarantee I could hookup a custom minimap either. Hopefully this is a bug that will get fixed soon...
i got same problem, after i downloaded lotv my minimap and inventory templates got broken, plus theres a big bug about dialog item progress bars that attached to units, by some reason they always shows 100% no matter whats a real value, if u fix ur mini map plz tell me solution
This can be solved using a mixture of UI editing and triggers. Thanks to Ahli634 for providing this solution (see attached). Note that UI XML must be exported from the UI Editor, added to an SC2Layout file, and imported to your map (and specified as custom layout in Data editor).