Is there a way to modify abilities with some sort of attribute ?
So, if you have a hero with lets say 100 Ability Power (through levels, items and buffs) that ability X does like (20+0,1*(Ability Power)) = 30 damage?
Or ability Y, heals you for (50+0,25*(Ability Power)) = 75 heath. Can this be done?
Because i tried to use formula's in the Effect - Damage of the Ability 'X' , but that does not work.
Can this be done at all ( Data or Triggers)?
Another question, is there any way to reduce cooldown on abilities?
Item Z: Reduces the cooldown of your abilities by X %
Is there a way to modify abilities with some sort of attribute ?
So, if you have a hero with lets say 100 Ability Power (through levels, items and buffs) that ability X does like (20+0,1*(Ability Power)) = 30 damage? Or ability Y, heals you for (50+0,25*(Ability Power)) = 75 heath. Can this be done?
Because i tried to use formula's in the Effect - Damage of the Ability 'X' , but that does not work.
Can this be done at all ( Data or Triggers)?
Another question, is there any way to reduce cooldown on abilities?
Item Z: Reduces the cooldown of your abilities by X %
Combination of both data and triggers.
Catalog triggers can adjust stuff on the fly including some cost fields.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
http://www.sc2mapster.com/forums/development/triggers/26931-add-cooldown-to-ability/
how to reduce cooldown with custom unit attribute