Does "every x seconds of game play" work with random reals? I set one to display a message every 2-20 seconds, but rather than picking between 2 and 20 it seems to be picking 7 seconds every time.
I'm already surprised that the trigger won't fire every 0 seconds with that.
AfaIk, event's do not work with variables like the user intended them to act.
You might want to use a while-loop which includes a wait with a random time instead.
Does "every x seconds of game play" work with random reals? I set one to display a message every 2-20 seconds, but rather than picking between 2 and 20 it seems to be picking 7 seconds every time.
i guess it is storing the real the event starts the first time.
did you try using a variable time and store a new value in it every time the event runs?
I'm already surprised that the trigger won't fire every 0 seconds with that.
AfaIk, event's do not work with variables like the user intended them to act.
You might want to use a while-loop which includes a wait with a random time instead.
Use a loop with a random wait time in a separate trigger. After the randomized wait, use the Run Trigger action to fire your other trigger.
Thank you.