Ok.. So, I've made a system in my map where almost all vehicles (exept robots) have one unit slot.
How can I set those vehicles that have a cargo space (even the already existent ones such as medivac) to fire and move only if it is not empty?
I've tried look other topics about mount vehicle systems, and only find one that said to crate a trigger where you set the hability of hold fire, but it doesnt seens to work properly...
The system that I did was create an ability and put it in the units I wanted.
If I need to set those vehicles one-by-one to work its fine.
The way i do it, is to give units that require an operator, a power requirement. So that it is unpowered when it is not manned, upon loading units it gains a power source.
Ok.. So, I've made a system in my map where almost all vehicles (exept robots) have one unit slot. How can I set those vehicles that have a cargo space (even the already existent ones such as medivac) to fire and move only if it is not empty? I've tried look other topics about mount vehicle systems, and only find one that said to crate a trigger where you set the hability of hold fire, but it doesnt seens to work properly...
The system that I did was create an ability and put it in the units I wanted. If I need to set those vehicles one-by-one to work its fine.
The way i do it, is to give units that require an operator, a power requirement. So that it is unpowered when it is not manned, upon loading units it gains a power source.
Could you detail it? What triggers I'm suposed to use?