Is there' a way to copy Warcraft 3's Custom Campaign Founding of Durotar Waypoint System ? Like I mean the 2 Dungeon Caves' the one Leading to Thunder Brew Valley' what ever its name was and the One near the Blocked - to - Human near the Beach' Cave In ?
I've seen a Doodad called Cave_In in the Editor, I was just wondering though. Thanks'
Yes, there is, but it only works on single player maps (not maps published to battle.net). You can use the Set Next Map action to set which map you want to "move to" next. Then you would end the game. The trick is that the map files all have to be inside your program directory (C:/ Program Files / Sc2 / Maps), not the usual documents directory (My Docs / Sc2 / Maps).
Also, I'm moving this to the trigger forum because it's not quite related to melee development. You should get more responses now ^.^
Is there' a way to copy Warcraft 3's Custom Campaign Founding of Durotar Waypoint System ? Like I mean the 2 Dungeon Caves' the one Leading to Thunder Brew Valley' what ever its name was and the One near the Blocked - to - Human near the Beach' Cave In ?
I've seen a Doodad called Cave_In in the Editor, I was just wondering though. Thanks'
@Mugen245: Go
Yes, there is, but it only works on single player maps (not maps published to battle.net). You can use the Set Next Map action to set which map you want to "move to" next. Then you would end the game. The trick is that the map files all have to be inside your program directory (C:/ Program Files / Sc2 / Maps), not the usual documents directory (My Docs / Sc2 / Maps).
Also, I'm moving this to the trigger forum because it's not quite related to melee development. You should get more responses now ^.^
@zeldarules28: Go
lol Cool thanks, If I could make things work' Please try out my Monster Hunter map ^_^