Its called a Halo I believe, you need medium shaders or higher to be able to see them. How to turn them on, I don't know, but I guess its just an actor message.
nice bro i saw halos in the data edtior and tried using them once and it was before i had a good video card. and thats why i never saw them....but awesome good find i deff wanna use that
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how can you make a white frame around the units (as you can see in some videos)?
for example (when he loots the units)
Its called a Halo I believe, you need medium shaders or higher to be able to see them. How to turn them on, I don't know, but I guess its just an actor message.
Its the same thing they use in story mode in the Hyperion. You hover over something interactable and it outlines it. Looking into it.
Fugired it out:
1.Trigger:
Unit Selection - [unit] is Highlighted by [Player]
2. Actor Message:
Actor - Send actor message (ActorMessage("[HaloStart|HaloStop]")) to main actor of unit [unit]
3. Video Options:
Post-Processing>>Medium:(Halos Enabled)
Shaders>>Medium or higher
There you go.
@CrusaderHeimdall: Go
thanks to all :)
@CrusaderHeimdall: Go
nice bro i saw halos in the data edtior and tried using them once and it was before i had a good video card. and thats why i never saw them....but awesome good find i deff wanna use that