Hello. I have a custom map. In this custom map, I have some units with a higher push priority than others. Now I want the units with higher push priority to be able to push allies but not enemies. For some reason, both allies and enemies are pushable.
Now you would think that setting alliance aspect pushable off would fix this issue, but it doesn't. No matter what I change the pushable flag, absolutely nothing changes. You can walk through a sea of enemy zerglings that are attacking you even when the pushable flag is turned off both ways.
What I would like to know is if there is a solution to this issue or something that I have missed.
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Hello. I have a custom map. In this custom map, I have some units with a higher push priority than others. Now I want the units with higher push priority to be able to push allies but not enemies. For some reason, both allies and enemies are pushable.
Now you would think that setting alliance aspect pushable off would fix this issue, but it doesn't. No matter what I change the pushable flag, absolutely nothing changes. You can walk through a sea of enemy zerglings that are attacking you even when the pushable flag is turned off both ways.
What I would like to know is if there is a solution to this issue or something that I have missed.