erm, units need to die in a circle region?
or their path should be circle?
if you wanna them fly circle pathes - so they should be pregenerated - so how many and what type of units u need?
(fck my english >.<)
Making them fly in circles sounds pretty hard. The right way to do this is with the data-editor under movers, but this whole area is not very well explained anywhere, so I'm not even sure that's possible. If you have a powerful PC and just need to record the cinematic, you could trigger this by creating a custom action trigger(remember to check "Create Thread") with parameter UNIT.
The custom action trigger should have "for each real tmpReal 0 to 360 do:"
Add a wait action (this will decide how big of a circle the units will fly in, should probably be somewhere around 0.05s)
Next add an "Issue Unit Order, to point" and set unit to the parameter UNIT, and the point to "polar offset from: (position of UNIT), towards degree: (tmpReal), and length: (some random number, like 5 or 10, not too small though)"
When you create the 200 units in a For each integer 1 to 200 do: Put in the custom action you've made and set UNIT = Last Created Unit inside the loop
All this is from the top of my head, so some triggers might be named something else than what I have stated, but it will work
EDIT: forgot to say the "for each tmpReal 0 to 360 should have an increment of probably 1, decides how smooth it will be. You should probably find the best configuration between the wait and increment of tmpReal. tmpReal is a local variable
SECOND EDIT: Remember to set the wait to a random real between two numbers, this will add a much more natural movement
hey guys,
so i need your help with a complicated trigger and i have no idea how to make such things because im am mainly a terrainer :O
i look for a flying zerg swarm with different flying highs. its pretty hard to explain but u can see it in this video at 0:52 in the backround.
i guess its something with regions and unit groups and stuff. if u help me i will give u credits in the movie where i gonna use this trigger :) thx
How much and what swarm you need?
here is is a system, this one u need?
wow thats pretty close.
can u make it that the units fly in a circle with 200 units?
erm, units need to die in a circle region?
or their path should be circle?
if you wanna them fly circle pathes - so they should be pregenerated - so how many and what type of units u need?
(fck my english >.<)
I think he ment to 200 units fly in circle.
they should not die^^
and ur unit composition is nice. 2 mutas 1 coruptor 1 broodlord adding up to 200.
AHAHAHA, guys you really need to check this map, this is just awesome (wait 1 minute until they normalize)
(EDIT) I cant stop watchin :D especially when i try to control them - they go back O_O
also my comp shows like 25 fps when muta count = 400
this is perfect
thank u so much :D