I have a map with a playable map area, but i can still see some of the part that is not playable, how do i use triggers to set line of sight so they cannot see outside of the playable map area?
there should be atrigger to set vision to x region as playable map area, which will block out screen scrolling / minimap view of the area. i think this is what youre looking for.
I have a map with a playable map area, but i can still see some of the part that is not playable, how do i use triggers to set line of sight so they cannot see outside of the playable map area?
Thanks.
You can place vision blockers, but that won't work for flying units.
So, in general: you can't block vision, as far as I know.
there should be atrigger to set vision to x region as playable map area, which will block out screen scrolling / minimap view of the area. i think this is what youre looking for.
Use the set camera bounds action.
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
@lemmy734: Go
You don't need to use triggers, just decrease the camera bounds.
Unless you are really that pressed for space.
Ok thanks for the input guys.