This is a fairly simple question but whether its possible or not is a whole nother story...
I understand that you can speed up the morph ability in the data editor. For example when an Infestor throws out a ball that morphs into an infested Terran, you can under the +info area make the time to morph into an infested terran shorter or longer. BUT...
Is there anyway to change the morph time via triggers or behaviors? For example:
Is there anyway to do either:
1) Trigger: If player type -speed infest the time for morphing becomes faster?
2) Behavior / Trigger: When it is raining out give the morph egg a behavior called speed. If it has speed make it morph faster.
I believe you could use a Behavior that changes the unit's "Time Scale" in the Modification field. As far as I know that speeds up everything, including morphing. Just be careful when using it in combination with effects you *don't* want sped up.
Thanks! your answer prompted me to look in the right direction and I found a solution...
Create a behavior that is a Buff:
Under the modification+ tab you go to the behavior tab. Scroll down and there is something called a Rate Multiplier Array. There is a field called Morph. Change the value there to speed up or slow down the morph.
This is a fairly simple question but whether its possible or not is a whole nother story...
I understand that you can speed up the morph ability in the data editor. For example when an Infestor throws out a ball that morphs into an infested Terran, you can under the +info area make the time to morph into an infested terran shorter or longer. BUT...
Is there anyway to change the morph time via triggers or behaviors? For example:
Is there anyway to do either:
1) Trigger: If player type -speed infest the time for morphing becomes faster? 2) Behavior / Trigger: When it is raining out give the morph egg a behavior called speed. If it has speed make it morph faster.
Is this possible? o.O
@LordSora: Go
I believe you could use a Behavior that changes the unit's "Time Scale" in the Modification field. As far as I know that speeds up everything, including morphing. Just be careful when using it in combination with effects you *don't* want sped up.
@Chiquihuite: Go
Thanks! your answer prompted me to look in the right direction and I found a solution...
Create a behavior that is a Buff:
Under the modification+ tab you go to the behavior tab. Scroll down and there is something called a Rate Multiplier Array. There is a field called Morph. Change the value there to speed up or slow down the morph.
SUCCESS! :D
@LordSora: Go
Oh awesome. I'll have to check out Rate Multiplier Array - I hadn't messed with it previously.