If you are allied with someone and have Shared Control set to On, you can select their units and if you type "/dance" or "/cheer" and those units have those animations available, they will stop what they are doing and do that animation before proceeding. Is there a way to turn off this ability without turning off Shared Control? I'm fine with a solution that disables these animations altogether, including for your own units.
Can you be more specific? I went into the data editor and I'm not finding the dance animation anywhere in Units or Models. I don't have much Data experience. Thanks.
You will have to re-create the model, just export it, get rid of the dance animation, and import it back, and other than that i dont think there is another way
You will have to re-create the model, just export it, get rid of the dance animation, and import it back, and other than that i dont think there is another way
I did that and now the units just pause for the same period of time instead of doing the animation. I need the units to completely ignore the "/dance" command, not just pause instead of dancing. Is there a way to do this through Editor or am I stuck learning an external model editor?
You can even still send Actor Messages to units to invoke the dance and cheers if you want to do that arbitrarily, which is wonderful. This just disables the use of "/dance" and "/cheer" by players controlling their own units.
If you are allied with someone and have Shared Control set to On, you can select their units and if you type "/dance" or "/cheer" and those units have those animations available, they will stop what they are doing and do that animation before proceeding. Is there a way to turn off this ability without turning off Shared Control? I'm fine with a solution that disables these animations altogether, including for your own units.
Yes, but it would disable urs too, remove the /dance and /cheer animation on those units... Otherwise no, because it is built in to blizzard
@SnyderGuy: Go
Can you be more specific? I went into the data editor and I'm not finding the dance animation anywhere in Units or Models. I don't have much Data experience. Thanks.
You will have to re-create the model, just export it, get rid of the dance animation, and import it back, and other than that i dont think there is another way
So complicated :S
@jcraigk: Go
Go to units actor, open events+, remove all events with "Unit Taunt" (there are usually 4 events, 2 for "/dance" and 2 for "/cheer").
@DuckyTheDuck: Go
I did that and now the units just pause for the same period of time instead of doing the animation. I need the units to completely ignore the "/dance" command, not just pause instead of dancing. Is there a way to do this through Editor or am I stuck learning an external model editor?
@jcraigk: Go
Ah, sorry, for some reason I just assumed it was some hardcoded actor stuff (sending signals directly to actors).. don't know why I thought so.
Here is the correct solution:
Go to "Stop" ability, open Commands+, change state of "Cheer" and "Dance" from "available" to "suppressed".
@DuckyTheDuck: Go
Worked perfectly! Thank you!
You can even still send Actor Messages to units to invoke the dance and cheers if you want to do that arbitrarily, which is wonderful. This just disables the use of "/dance" and "/cheer" by players controlling their own units.