This doesnt really seems viable from the game engine given that when you click the enemy, you select the enemy, and the command card only shows ability from the selected unit.
Some workarounds;
- Make custom dialog to be your command card, do your own condition, target .. etc for the the button, then order unit to use abilities
- Use trigger to catch unit is selected, for example when enemy is selected, immediately deselect it and select back your previous unit, which has charge ability, then another to catch when the ability is used, order you selected zealot to attack the previous selected enemy
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Hey guys and girls
I am noobish to map making but want to ask a question. How do you give enemy abilities on your unit.
For example : I clck on my enemy and there on the right side where the abilities is is let say charge if i click it a zealot will charge at him.
Please guys help this poor noob
@Redlight51: Go
This doesnt really seems viable from the game engine given that when you click the enemy, you select the enemy, and the command card only shows ability from the selected unit.
Some workarounds;
- Make custom dialog to be your command card, do your own condition, target .. etc for the the button, then order unit to use abilities
- Use trigger to catch unit is selected, for example when enemy is selected, immediately deselect it and select back your previous unit, which has charge ability, then another to catch when the ability is used, order you selected zealot to attack the previous selected enemy