There's probably something somewhere I didn't find to do this, but could someone tell me what I should use to make a condition to checks wether a requirement (from data) is completed or not?
(For example, if I have a requirement that is completed if I at least have one barracks, how can I make a condition that checks if that requirement is complete) Note that I can't use anything to check if I have a barracks on the field instead.
The reason to this is that in my trigger "Init - Set variables", I have an action that sets variables with arrays like so: "Set [Requirement 1][1] to (Game Link)", and then I have a loop that uses the arrays to set depending on the array. (I would need something like "[Requirement 1][Active Selection] is complete = true" or so, where [Active Selection] is an integer. Im fine for that part, I just need the {Requirement} is complete = true .
There's probably something somewhere I didn't find to do this, but could someone tell me what I should use to make a condition to checks wether a requirement (from data) is completed or not?
(For example, if I have a requirement that is completed if I at least have one barracks, how can I make a condition that checks if that requirement is complete) Note that I can't use anything to check if I have a barracks on the field instead.
The reason to this is that in my trigger "Init - Set variables", I have an action that sets variables with arrays like so: "Set [Requirement 1][1] to (Game Link)", and then I have a loop that uses the arrays to set depending on the array. (I would need something like "[Requirement 1][Active Selection] is complete = true" or so, where [Active Selection] is an integer. Im fine for that part, I just need the {Requirement} is complete = true .
BUMP
I realy need a condition to check wether a requirement is complete or not...