Hey all, I'm trying to figure out how to launch a missile without the need of a weapon or ability. I tried creating the (launch missile) effect via triggers but to no avail, I was wondering if anyone had any insights on the matter.
A missile is technically a unit, so presumably you could use the Create Unit action. Though I think that might cause an error when used with missiles (not sure if it actually has any negative effect though.) Also you will probably need to move the missile via triggers, whether that be a move order or a move (instantly.)
That would prevent me from using the motion phases of the missiles mover wouldn't it? (the move instantly anyway), I'm not sure about just ordering the missile to move either, I think you need some kind of launch effect proc unless you make a custom unit and do it the old wc3 way. I want to avoid doing it the old way though, in favor of just using the missiles mover.
Hey all, I'm trying to figure out how to launch a missile without the need of a weapon or ability. I tried creating the (launch missile) effect via triggers but to no avail, I was wondering if anyone had any insights on the matter.
A missile is technically a unit, so presumably you could use the Create Unit action. Though I think that might cause an error when used with missiles (not sure if it actually has any negative effect though.) Also you will probably need to move the missile via triggers, whether that be a move order or a move (instantly.)
That would prevent me from using the motion phases of the missiles mover wouldn't it? (the move instantly anyway), I'm not sure about just ordering the missile to move either, I think you need some kind of launch effect proc unless you make a custom unit and do it the old wc3 way. I want to avoid doing it the old way though, in favor of just using the missiles mover.
Create Effect on Unit (From Unit)