I have a map that im working on in which i need to have every unit for every player have 3/3 upgrades and the trigger is set up like this.
Set_(Upgrade level 3)_ at level 3 for player 1.
But when I go in to test it it shows the picture for upgrade level 3 but puts the level at level 1. Any help?
It depends on the structure of upgrades. I think the default upgrades only have 1 level each. So Terran Infantry Weapons 1 is a different upgrade from Terran Infantry Weapons 2. You will probably need to set each of these upgrades to level 1 (maybe even in order, I'm not sure) to achieve the effect you are looking for.
I have a map that im working on in which i need to have every unit for every player have 3/3 upgrades and the trigger is set up like this. Set_(Upgrade level 3)_ at level 3 for player 1.
But when I go in to test it it shows the picture for upgrade level 3 but puts the level at level 1. Any help?
It depends on the structure of upgrades. I think the default upgrades only have 1 level each. So Terran Infantry Weapons 1 is a different upgrade from Terran Infantry Weapons 2. You will probably need to set each of these upgrades to level 1 (maybe even in order, I'm not sure) to achieve the effect you are looking for.
@BasharTeg: Go
alright ill give it a try thanks
@BasharTeg: Go
Yep works perfectly thanks