So I created a duplicate of the Zerg Building Dies 6 behavior and made it so that when a marine dies, it creates a zombie marine, but I would like to know how to make it so that the zoombie spawned upon the marine's death would go under the control of Hostile by using triggers...
Mmmk, so I did so, but what my problem is, is that you know how when a hatchery dies, it releases broodlings; well I need help with making an event so that it will switch control of those broodings to another player, and only those broodlings, I've already tried last created unit and created unit, and I don't know how to make an event that will only target those broodlings, so please help!
Thanks for the help so far...
TY in advance!
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So I created a duplicate of the Zerg Building Dies 6 behavior and made it so that when a marine dies, it creates a zombie marine, but I would like to know how to make it so that the zoombie spawned upon the marine's death would go under the control of Hostile by using triggers...
TY in advance!
Mmmk, so I did so, but what my problem is, is that you know how when a hatchery dies, it releases broodlings; well I need help with making an event so that it will switch control of those broodings to another player, and only those broodlings, I've already tried last created unit and created unit, and I don't know how to make an event that will only target those broodlings, so please help!
Thanks for the help so far... TY in advance!