Melee - Set melee starting resources for all players
Melee - Create melee starting units for all players
Melee - Start the melee AI for all computer players
Now, how do I trigger something that resets everything.
(As it is currently, it'll just keep adding basses and workers to the same base =D
You can do that maually. Use "Set Player Property" to set the minerals and gas to whatever value you want. You can use a few simple "If then Else"s to check what players are what races and then create starting workers/structures respectively. You can use the functions "Pick Each Unit in Unit Group" and "Remove (Picked Unit) From the Game" to remove every unit from the game before before you create the new ones.
So, these 3 thing set up your base:
Now, how do I trigger something that resets everything.
(As it is currently, it'll just keep adding basses and workers to the same base =D
You can do that maually. Use "Set Player Property" to set the minerals and gas to whatever value you want. You can use a few simple "If then Else"s to check what players are what races and then create starting workers/structures respectively. You can use the functions "Pick Each Unit in Unit Group" and "Remove (Picked Unit) From the Game" to remove every unit from the game before before you create the new ones.
@FIRETRUCKEU: Go
Cool, cool. Is there a way to get the default values?
Also, how do you change the start location?
le bump.
Well mineral and gas count for a melee game is 50 min and 0 gas.