Im not very good with the trigger editor, can someone give me a few tips on how I would go about so that each player has their own panel, and its only visible to that player? Right now, all heroes regardless of what player they belong to are shown to one player.
Dialogs and dialogs items are already done on a per player basis in that you will usually only ever need to create one and then do the changes per player when needed (ie you should not have a dialog for each player). If im not mistaken they are also setup to take players groups however you can use the convert player to player group to fix that. For detailed things like buttons setup, i recommend using an action definition "template" that actually already has all the actions needs to setup the dialog item(s) instead of repeating them for each one, and then setup the actions parameters to be the different informations like size, placement, image,info, etc.
Well... i could use dialogs, but i think that the hero panel (top left corner) from heart of the swarm looks really good. Is there any way to use that, prehaps use the same type of action definition?
Im not that skilled with ui, so i figured i would do it the easy way. ^-^
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Im not very good with the trigger editor, can someone give me a few tips on how I would go about so that each player has their own panel, and its only visible to that player? Right now, all heroes regardless of what player they belong to are shown to one player.
Thanks for your help forum!
Dialogs and dialogs items are already done on a per player basis in that you will usually only ever need to create one and then do the changes per player when needed (ie you should not have a dialog for each player). If im not mistaken they are also setup to take players groups however you can use the convert player to player group to fix that. For detailed things like buttons setup, i recommend using an action definition "template" that actually already has all the actions needs to setup the dialog item(s) instead of repeating them for each one, and then setup the actions parameters to be the different informations like size, placement, image,info, etc.
@hobbidude: Go
Well... i could use dialogs, but i think that the hero panel (top left corner) from heart of the swarm looks really good. Is there any way to use that, prehaps use the same type of action definition?
Im not that skilled with ui, so i figured i would do it the easy way. ^-^