The officials from red bull now want that the lava rising mechanic dont destroy creep tumors but im a melee map guy so i have no idea about triggers. the lava trigger is basically copy pasted.
if someone could help me here that would be awesome. thx
those, the rest is allready there:
(Unit type of (Picked unit)) != Creep Tumor
(Unit type of (Picked unit)) != Creep Tumor (Burrowed)
(Unit type of (Picked unit)) != Creep Tumo
You have used "=" which means equal. You want to have "!=" for the unit type checks.
The "flyLow" mover doesn't even exist, it seems.
Instead of checking the mover, you can set the attribute "ground"/Boden to be required in the first action.
Also, it needs to be "picked unit"/"Ausgewählte Einheit" (not sure about translation) anstatt "Triggering Unit"/Auslösende Einheit.
I'm testing my changes and when it's fine, I will provide a link.
Hi its Meerel,
i recently won the RedBull Teamliquid Mapcontest with my Map New Polaris Rhapsody: http://www.teamliquid.net/forum/viewmessage.php?topic_id=435251
The officials from red bull now want that the lava rising mechanic dont destroy creep tumors but im a melee map guy so i have no idea about triggers. the lava trigger is basically copy pasted.
if someone could help me here that would be awesome. thx
Heya,
PM me your map triggers (copy/paste them into a blank map if you want to protect your terrain) and I'll PM you back the fixed version.
Thanks,
Tya
Lava Damage trigger that filters out creep tumors.
You just add more conditions to the if-then-else inside the loop.
There are three creep tumor units. You need to filter out all of them.
If you need the German version of the triggers (teamliquid states "Germany" for you), just ask me for it.
Btw, enjoy your trip. Also, most likely you will see my interface work used. :D
german trigger would be nice :P
those, the rest is allready there: (Unit type of (Picked unit)) != Creep Tumor (Unit type of (Picked unit)) != Creep Tumor (Burrowed) (Unit type of (Picked unit)) != Creep Tumo
is it einheitenname von (auslösende einheit)?
i tried it but now nothing dies in the lava anymore.....
here is the download link: Link Removed: http://www.mediafire.com/download/sq1xa5thks275z2/New Polaris Rhapsody.SC2Map
You have used "=" which means equal. You want to have "!=" for the unit type checks.
The "flyLow" mover doesn't even exist, it seems.
Instead of checking the mover, you can set the attribute "ground"/Boden to be required in the first action.
Also, it needs to be "picked unit"/"Ausgewählte Einheit" (not sure about translation) anstatt "Triggering Unit"/Auslösende Einheit.
I'm testing my changes and when it's fine, I will provide a link.
fixed damage trigger
Also, I've excluded invincible units. Else, it might be able to kill mineral fields and vespene geysers.