I didn't find one yet. For spending points, you can order the unit to learn skills, for removing points, you can order them to learn a hidden skill they cannot use. But adding points without getting a level does not seem possible, just like checking the amount of free points via trigger.
What about a big behavior stack, which tracks the count of points, one behavior per point? Then you can easily create requirements based on the behavior count.
Well, since you cannot change the amount of points anyway, you could just check for the hero level and ability levels and construct the amount of remaining points this way.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
is there any way to set or get points for "learn"-type ability?
I didn't find one yet. For spending points, you can order the unit to learn skills, for removing points, you can order them to learn a hidden skill they cannot use. But adding points without getting a level does not seem possible, just like checking the amount of free points via trigger.
What about a big behavior stack, which tracks the count of points, one behavior per point? Then you can easily create requirements based on the behavior count.
@StragusMapster: Go
Well, since you cannot change the amount of points anyway, you could just check for the hero level and ability levels and construct the amount of remaining points this way.