im new here and wanna present u my first Terrain with the Sc2 editor. im still pretty bad and only know the basics but i try to get better :)
so here it is:
i tried to make the coruscant bottom areas of the city from star wars, because sc2 is perfect for such things :D
the screenshot is taken from the editor and is modified with photoshop. i hope thats ok
I think that looks really good. I'm not good with visuals but I'm wondering what you changed in photoshop. Also is that a whole terrain or is it just like a picture perfect kind of area? When I first saw it, before I read the text, I thought star wars.
I'm wondering if it's possible to get a similar effect with the editor as you did with photoshop
Lighting and fog modifications would give something close to it. As far as I know you can't force light sources to saturate though (tweaking with HDR might fake it though), so you may give a darker ambience but the lights will lose their brightness/intensity somehow.
Anyway, the map looks awesome. I don't think it's your first try ever at mapping, or at least you know how to place your props and cameras to make a scenery looks really good (did you study in a film school or something similar? or did you work with a shot from the movies as a reference?). As soon as I saw the screenshot I remembered the Jedi Knights games, I remember a level on Coruscant with this layout so your screenshot did its purpose perfectly! I wonder how epic it would be to control a few units in this map... :)
There's saturating in lighting if that's what you mean. Saturates everything ofc. Btw, you could set up some flying cars to fly around if you ever make it a map. =D Looks good.
There's saturating in lighting if that's what you mean.
I was mostly thinking of lighting sources (doodads like the street lights etc... that actually cast shadows in game), but I didn't know there was something that would allow to make lights saturate anyway (or maybe by modifying the terrain textures set, the same way we can modify the fog settings?).
hi sc2mapster com,
im new here and wanna present u my first Terrain with the Sc2 editor. im still pretty bad and only know the basics but i try to get better :)
so here it is:
i tried to make the coruscant bottom areas of the city from star wars, because sc2 is perfect for such things :D the screenshot is taken from the editor and is modified with photoshop. i hope thats ok
im open for criticism
I think that looks really good. I'm not good with visuals but I'm wondering what you changed in photoshop. Also is that a whole terrain or is it just like a picture perfect kind of area? When I first saw it, before I read the text, I thought star wars.
Now that terrain is just... ummm.. Awesome. Looks absolutely fantastic :) Keep up the great work!
Also, welcome to mapster! Next round's on you!
This.
@ keyeszx: i played a little bit around till it looked good.
add some contrast, rgb levels and colors are changed
thats the original: http://img522.imageshack.us/img522/1761/coruscant.jpg
That's great. I'm wondering if it's possible to get a similar effect with the editor as you did with photoshop
Lighting and fog modifications would give something close to it. As far as I know you can't force light sources to saturate though (tweaking with HDR might fake it though), so you may give a darker ambience but the lights will lose their brightness/intensity somehow.
Anyway, the map looks awesome. I don't think it's your first try ever at mapping, or at least you know how to place your props and cameras to make a scenery looks really good (did you study in a film school or something similar? or did you work with a shot from the movies as a reference?). As soon as I saw the screenshot I remembered the Jedi Knights games, I remember a level on Coruscant with this layout so your screenshot did its purpose perfectly! I wonder how epic it would be to control a few units in this map... :)
its the first with the sc2 editor for sure :P
and yes i have a past with the wc3 editor and made films. I didnt study anything like that but i really want too^^
u can check out my youtube profile if u want. http://www.youtube.com/user/xXbrezelXx?feature=mhum
some stuff is in german but u will get the overall style anyways.
@ZealNaga: Go
There's saturating in lighting if that's what you mean. Saturates everything ofc. Btw, you could set up some flying cars to fly around if you ever make it a map. =D Looks good.
I was mostly thinking of lighting sources (doodads like the street lights etc... that actually cast shadows in game), but I didn't know there was something that would allow to make lights saturate anyway (or maybe by modifying the terrain textures set, the same way we can modify the fog settings?).
@ZealNaga: Go
idk, I just used map lighting in the editor and found it before. It made my rainy map look kinda wet. =D