I have a section in my map in which, if a unit stands on a cliff, can see an island in the distance within the normal game camera. I do not wish to move this island or the cliff and I'm wondering if there is a way to hide or shroud that part of the island so that it is not visible. Are there doodads that can do this? A certain type of terrain mask? Or am I stuck with reducing the unit's line of sight range within the data editor?
The pathing/sight blockers only provide a fog of war-type of shroud, not the black shroud that is featured in many of the WoL campaign missions. You can still see the terrain in front of you, just not the buildings or units that are on it. I'm looking to hide the terrain completely from view like the black shroud.
EDIT: This black shroud is referred to as the "black mask" in the editor, as opposed to the "grey mask" that you get in a ladder game in SC2.
I'm not sure what purpose this 'island' serves, but you could just paint over it with the 'hide terrain cell' function, which will completely obscure the island from view forever, regardless of what happens.
Aside from that, your only option is going Map > Map Options > set "Unexplored Areas:" to "Black Mask" (Or "Black Mask Reduced Radius"). This gives you a campaign-style black-mask fog of war across the entire map, which solves your problem. You just have to keep in mind that this does show up on the entire map; there is no way to make it only apply to the specific island.
Thanks for the help. The "reduced radius" black mask seems to do mostly everything that I need. I just wish that there was a brush to "black out" areas of the map.
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I have a section in my map in which, if a unit stands on a cliff, can see an island in the distance within the normal game camera. I do not wish to move this island or the cliff and I'm wondering if there is a way to hide or shroud that part of the island so that it is not visible. Are there doodads that can do this? A certain type of terrain mask? Or am I stuck with reducing the unit's line of sight range within the data editor?
@booseek: Go
There are doodads called "Pathing and Sight Blocker" you can use.
The pathing/sight blockers only provide a fog of war-type of shroud, not the black shroud that is featured in many of the WoL campaign missions. You can still see the terrain in front of you, just not the buildings or units that are on it. I'm looking to hide the terrain completely from view like the black shroud.
EDIT: This black shroud is referred to as the "black mask" in the editor, as opposed to the "grey mask" that you get in a ladder game in SC2.
I'm not sure what purpose this 'island' serves, but you could just paint over it with the 'hide terrain cell' function, which will completely obscure the island from view forever, regardless of what happens.
Aside from that, your only option is going Map > Map Options > set "Unexplored Areas:" to "Black Mask" (Or "Black Mask Reduced Radius"). This gives you a campaign-style black-mask fog of war across the entire map, which solves your problem. You just have to keep in mind that this does show up on the entire map; there is no way to make it only apply to the specific island.
Thanks for the help. The "reduced radius" black mask seems to do mostly everything that I need. I just wish that there was a brush to "black out" areas of the map.