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Spent some time in Photoshop over the last couple days making a new desert wasteland tileset. My normal maps aren't perfect, but good enough. Figured someone around here would be interested.
Includes an optional time-of-day lighting scheme.
Link to the sc2mod file:
http://www.sc2mapster.com/assets/sirocco-tileset/files/1-sirocco-tileset-sc2mod/
WoW its epic i really want to have it :)
@Telthalion: Go
Well done, pretty realistic desert.
Looks amazing, will defiantly use this!
Great tileset! Might base next week's WTE on this, think people can do awesome stuff with it. Community thanks you yet again, Tel! <3
The specular textures for the tile set looks familiar to those already in game.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Diffuse, specular and normal maps are all custom. The ground textures aren't using any Blizzard assets.
Spent some time in Photoshop over the last couple days making a new desert wasteland tileset. My normal maps aren't perfect, but good enough. Figured someone around here would be interested.
Includes an optional time-of-day lighting scheme.
Link to the sc2mod file:
http://www.sc2mapster.com/assets/sirocco-tileset/files/1-sirocco-tileset-sc2mod/
WoW its epic i really want to have it :)
@Telthalion: Go
Well done, pretty realistic desert.
Looks amazing, will defiantly use this!
Great tileset! Might base next week's WTE on this, think people can do awesome stuff with it. Community thanks you yet again, Tel! <3
The specular textures for the tile set looks familiar to those already in game.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Diffuse, specular and normal maps are all custom. The ground textures aren't using any Blizzard assets.