Hello all. I know I have not posted much (I need to get into a few more of the WTEs!) but I was hoping for a little help. The map I am working on is a Cortex Roleplay map (http://cortexrp.com/beta/). I have posted a few completed screens below, so you get some of what I have completed. The theme of the map is a dungeon set inside the firey heart of an active volcano. Since Cortex uses the standard 3rd person over head camera, I will not be making roofs over everything. The map is meant to allow players to use the cortex engine to make for themselves a nice traditional dungeon crawl, or make a story within the heart of the Volcano.
Creation of the map was going great, until I hit a little writers block, so to speak. What I need are some ideas for areas with in the volcano. Post below are a few screens of things I have put in. For example, a small temple with water within which lava has encroached upon. Another area is a massive bridge set over a chasm with lava at the bottom.
So, I need some ideas for cool stuff that any underground lava like map should have. The map is supposed to have a somewhat fantasy feel to it (I have two mods full of WoW models for it), but now I have ran out of ideas. So, anything you folks can think of would be excellent!
(P.S.) Before someone asks: I have viewed WTE Under The Mountain, well, I have viewed all of them a bunch of times, so I know there is tons of creativity on this forum.
I nerdgasmed. Awesome theme. The people behind all the Cortex terrains never cease to amaze me.
As for ideas; try making a more 'cavey' section on the map, perhaps? Possibly even a little mining operation - the people who created this dungeon must've gotten their resources somewhere. And shamefully stolen from Dungeon Keeper; what about a prison, or an ancient library? Also possibly a somewhat colder region with an underground stream that you can cross.
A prison? Yes! That's perfect. I have been thinking about a mine, also. I will keep you folks updated, I wish I had time to do a few more of the WTE's, lots of great ideas there. As for a cavey section, I am devoting a good quarter of the map to some sort of cave with water which will slowly become more volcanic like.
Anywho, I can post new up coming themes as they come for more suggestions. I kill keep this thread updated with screens and the like, also. I have three other terrains released, one being Cortex Roleplay - Crete. I happened to really like classical studies, and my room mate majored in classics, and after seeing the Hellas WTE, I thought that a Crete map would be cool.
(Edit)
Hmm, I need to go look at some pictures involving drow.....
When I read that I just thought Metroid Prime. The first Metroid Prime has an area where it's volcanic and the Space Pirates are doing some mining in the area. So all I got is mining and some underground labs near the mining area.
Well, here is an additional screen. Not really done yet, I am not getting the "subterranean lake with drow/strange palace on the shores look I want, but it is certainly on its way! Hmm, now how shall I put in that prison? And whom shall have the prison? Yes, a mine will work well too. I want to keep it sci fi fantsy neutral, but often dwarves are seen with pretty complex mining machinery, even why their best weapon is some *enchanted* axe. Hrm, hrm.
Now I have to make some dwarven city with that....
HoMM3`s 2D maps are more intresting than HoMM5`s cities...
Oh god, I hope you're not a HOMM purist. Do you have an actual reason for saying this or is it just the usual "HOMM4 and HOMM5 ruined HOMM3!!! >=(" fanboyism?
Wow, very nice. Thanks for these pictures! Bah, I need to find some more custom building models. I do not have WoW nor will I put it on my computer (being an adult, I know that that game will end my social life, and ect ect), so, as I understand it, I cannot use those models. Oh well, that hall way will have to make an appearance :D
Anyways, if any of you can export a WoW model, dwarves and this guy
I can do some exports for you. But a few questions that need answering first:
What color do you want him?
And what animations do you need? Stand/Run/Death for sure. Walk? Spellcasting? (For spellcasting, the animations are broken up into a bunch of smaller sub-animations: charging up, release toward a target, release "into the air" for non-targeted spells, channeling towards a target and general channeling)
He has 4 different unarmed attack animations (sweep with his big arm, top-down smash with his big arm, spear with his tentacle arm, and whip with his tentacle arm) Any preferences?
And for the dwarves: do you want standard dwarves, stone dwarves, or iron dwarves? (Or all of the above?)
(They have some color variations too, but they're more subtle than the other guy's - and the regular dwarf has a choice between brown hair or blonde)
[Note that this is the only single-model regular dwarf; fully customized player-character dwarves are a lot more involved, and I've heard they tend to cause issues in SC2 at present.]
And same question about the animations: do you need Walk or spellcasting? For attacks: unarmed, 1-handed weapon swing, dagger stab, 2-handed weapon swing, staff swing? Guns, bows, thrown?
Being that they're based on player-character models, they also have various emote animations like dance, bow, cheer, drink, roar, wave .... lots of things like that. Need anything like that?
And on a somewhat related note, I also recently finished exporting a bunch of dwarven (or dwarflike) architecture and props: If you want anything in these pictures, I can upload the whole collection too.
The gates (including the big "wall" in the back) in the second image include open/close animations.
Oh Joy! Ironically, I found the flayer, but some of his animations are wanky, though, Anywhoo, I will take the grey version, with the tentical whip attack, and standard walk stand death and general channeling. All three dwarf models posted will work fine, and their colors in the screen are fine. For animations, walk, stand, death, and one handed weapon swing should all be fine. Brown hair for the dwarf.
As for buildings, (screen 1), the grey statue with the two hammers, and the Iron Forge Exterior on the far right.
And for the last screen....
The big gate in the back, all three thrones, the black anvil, the tables, one iron bar gate (no preference which), the pillar/tourch thing in the middle of the tables, and the brazier.
Thank you alot. This is VERY helpful. For the credits/recognition on the loading Screen, is Tethalion fine?
Again, thanks. These will be great for not only the dwarf stuff, but also drow and other such things.
Anyways, here is a picture of what I have competed in terms of a dwarf area, though, now, this is sure to change!
Anywhom you can contact me, usually almost anytime during the afternoon, just go to the roleplaying channel, my name is Yeti. Again, thanks alot!
P.S., If you happen to find Slabhide or Chorubus in there....I would gladly have them too. Standard walk, death, attack (a claw and a breath) animation, and stand.
P.S.S. If you ever want a terrain built, I can do it. As far as data goes, I really know very little, and the same goes for triggers. Heh, oh how easy is it to make terrains for cortex :D
@Telthalion: Go
Telthalion it is! Again, thank you, alot. You have not only made my dreams come true, you have also made the dreams of th 5 people who will ever play this map come true!
(Just Kidding, its more like 100, heh). Ayways, check out the map when it is released folks, I will update you here, and, in the mean time, post any new screens!
(Bump) Just an update, the map is released public. I still need to do a little polishing, but just search for Cortex Roleplay - Ultradiatus to check it out.
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Hello all. I know I have not posted much (I need to get into a few more of the WTEs!) but I was hoping for a little help. The map I am working on is a Cortex Roleplay map (http://cortexrp.com/beta/). I have posted a few completed screens below, so you get some of what I have completed. The theme of the map is a dungeon set inside the firey heart of an active volcano. Since Cortex uses the standard 3rd person over head camera, I will not be making roofs over everything. The map is meant to allow players to use the cortex engine to make for themselves a nice traditional dungeon crawl, or make a story within the heart of the Volcano.
Creation of the map was going great, until I hit a little writers block, so to speak. What I need are some ideas for areas with in the volcano. Post below are a few screens of things I have put in. For example, a small temple with water within which lava has encroached upon. Another area is a massive bridge set over a chasm with lava at the bottom.
So, I need some ideas for cool stuff that any underground lava like map should have. The map is supposed to have a somewhat fantasy feel to it (I have two mods full of WoW models for it), but now I have ran out of ideas. So, anything you folks can think of would be excellent!
(P.S.) Before someone asks: I have viewed WTE Under The Mountain, well, I have viewed all of them a bunch of times, so I know there is tons of creativity on this forum.
Anyways, thanks for any and all ideas.
http://img715.imageshack.us/g/terrain116.jpg/
I nerdgasmed. Awesome theme. The people behind all the Cortex terrains never cease to amaze me.
As for ideas; try making a more 'cavey' section on the map, perhaps? Possibly even a little mining operation - the people who created this dungeon must've gotten their resources somewhere. And shamefully stolen from Dungeon Keeper; what about a prison, or an ancient library? Also possibly a somewhat colder region with an underground stream that you can cross.
Keep us updated, it's looking awesome!
@Mozared: Go
A prison? Yes! That's perfect. I have been thinking about a mine, also. I will keep you folks updated, I wish I had time to do a few more of the WTE's, lots of great ideas there. As for a cavey section, I am devoting a good quarter of the map to some sort of cave with water which will slowly become more volcanic like.
Anywho, I can post new up coming themes as they come for more suggestions. I kill keep this thread updated with screens and the like, also. I have three other terrains released, one being Cortex Roleplay - Crete. I happened to really like classical studies, and my room mate majored in classics, and after seeing the Hellas WTE, I thought that a Crete map would be cool.
(Edit)
Hmm, I need to go look at some pictures involving drow.....
When I read that I just thought Metroid Prime. The first Metroid Prime has an area where it's volcanic and the Space Pirates are doing some mining in the area. So all I got is mining and some underground labs near the mining area.
Well, here is an additional screen. Not really done yet, I am not getting the "subterranean lake with drow/strange palace on the shores look I want, but it is certainly on its way! Hmm, now how shall I put in that prison? And whom shall have the prison? Yes, a mine will work well too. I want to keep it sci fi fantsy neutral, but often dwarves are seen with pretty complex mining machinery, even why their best weapon is some *enchanted* axe. Hrm, hrm.
Now I have to make some dwarven city with that....
Thanks guys,.
http://img694.imageshack.us/i/terrain124.jpg/
More inspiration for you:
Whats the game u taked that pics?
Heroes of Might & Magic 5, the "Hammers of Faith" expansion.
HoMM3`s 2D maps are more intresting than HoMM5`s cities...
Oh god, I hope you're not a HOMM purist. Do you have an actual reason for saying this or is it just the usual "HOMM4 and HOMM5 ruined HOMM3!!! >=(" fanboyism?
@Mozared: Go
Wow, very nice. Thanks for these pictures! Bah, I need to find some more custom building models. I do not have WoW nor will I put it on my computer (being an adult, I know that that game will end my social life, and ect ect), so, as I understand it, I cannot use those models. Oh well, that hall way will have to make an appearance :D
Anyways, if any of you can export a WoW model, dwarves and this guy
http://www.wowwiki.com/Commander_Ulthok
(Mindflayer!)
Would be really nice.
I can do some exports for you. But a few questions that need answering first:
What color do you want him?
And what animations do you need? Stand/Run/Death for sure. Walk? Spellcasting? (For spellcasting, the animations are broken up into a bunch of smaller sub-animations: charging up, release toward a target, release "into the air" for non-targeted spells, channeling towards a target and general channeling)
He has 4 different unarmed attack animations (sweep with his big arm, top-down smash with his big arm, spear with his tentacle arm, and whip with his tentacle arm) Any preferences?
And for the dwarves: do you want standard dwarves, stone dwarves, or iron dwarves? (Or all of the above?) (They have some color variations too, but they're more subtle than the other guy's - and the regular dwarf has a choice between brown hair or blonde)
[Note that this is the only single-model regular dwarf; fully customized player-character dwarves are a lot more involved, and I've heard they tend to cause issues in SC2 at present.]
And same question about the animations: do you need Walk or spellcasting? For attacks: unarmed, 1-handed weapon swing, dagger stab, 2-handed weapon swing, staff swing? Guns, bows, thrown?
Being that they're based on player-character models, they also have various emote animations like dance, bow, cheer, drink, roar, wave .... lots of things like that. Need anything like that?
And on a somewhat related note, I also recently finished exporting a bunch of dwarven (or dwarflike) architecture and props: If you want anything in these pictures, I can upload the whole collection too. The gates (including the big "wall" in the back) in the second image include open/close animations.
@Telthalion: Go
Oh Joy! Ironically, I found the flayer, but some of his animations are wanky, though, Anywhoo, I will take the grey version, with the tentical whip attack, and standard walk stand death and general channeling. All three dwarf models posted will work fine, and their colors in the screen are fine. For animations, walk, stand, death, and one handed weapon swing should all be fine. Brown hair for the dwarf.
As for buildings, (screen 1), the grey statue with the two hammers, and the Iron Forge Exterior on the far right.
And for the last screen.... The big gate in the back, all three thrones, the black anvil, the tables, one iron bar gate (no preference which), the pillar/tourch thing in the middle of the tables, and the brazier.
Thank you alot. This is VERY helpful. For the credits/recognition on the loading Screen, is Tethalion fine? Again, thanks. These will be great for not only the dwarf stuff, but also drow and other such things.
Anyways, here is a picture of what I have competed in terms of a dwarf area, though, now, this is sure to change!
http://img717.imageshack.us/f/terrain128.jpg/
Anywhom you can contact me, usually almost anytime during the afternoon, just go to the roleplaying channel, my name is Yeti. Again, thanks alot!
P.S., If you happen to find Slabhide or Chorubus in there....I would gladly have them too. Standard walk, death, attack (a claw and a breath) animation, and stand.
P.S.S. If you ever want a terrain built, I can do it. As far as data goes, I really know very little, and the same goes for triggers. Heh, oh how easy is it to make terrains for cortex :D @Telthalion: Go
@Yeti434: Go
Alright, Link Removed: http://www.mediafire.com/?j7g7kv9q7fmuacv . Everything you listed, including Corborus and Slabhide.
I tested the models in-game to ensure they all work properly. Animations are all there.
Credit's not really needed but if you do, Telthalion works fine.
@Telthalion: Go
Telthalion it is! Again, thank you, alot. You have not only made my dreams come true, you have also made the dreams of th 5 people who will ever play this map come true!
(Just Kidding, its more like 100, heh). Ayways, check out the map when it is released folks, I will update you here, and, in the mean time, post any new screens!
It should take a week or so for it to be done.
WOW those pics look good ! Good luck on your map I cant wait to see some of that stuff in game:)
(Bump) Just an update, the map is released public. I still need to do a little polishing, but just search for Cortex Roleplay - Ultradiatus to check it out.