Howdy folks! Another week, another WTE - this time one I'd hope to be able to join. Also, the earlyness due to last week's lateness.
Weekly Terraining Exercise #4
As a suggestion sent in by Reya, this weeks theme will be "In the Mountains!" (three cookies for the reference by now). This means we'll be making any kind of mountain-themed area. A pass, one simple but heck of a good looking mountain, a snowed up outpost (This might come in handy there)... Whatever you come up with. Since mountains have been a problem among mappers for quite some time, I wonder what you'll come up with. Good luck!
Also, a weekly reminder; PM me those suggestions! I can't come up with a good theme every week, so if there's anything you'd like to see, send it over and I'll consider putting it up.
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Most of mountain terrain works looks really unnatural as far as I have seen. Hope we can learn something decent from this training
Well. blizzard havent really made it easy to make realistic mountain ranges i am afraid... otherwise i dont really know the trick how to except just raising the ground :P
Man. This one is a challenge... I've been working on it in my free time, and I think I've learned a lot just from experimenting! This is a great toic you have here, Mozared. It's doing wonders for my terraining skills.
Also, grats to everyone on their mod nominations! You guys really deserve it!
Very funny idea, and I like how the cows seem to be talking to each other. "man, look at those crazy humans. I'm glad we're up here!" Haha.
With that said, I like some of the cliffs you did, like those just above the cows' heads. That looks quite cool. There's some nice use of textures, too, especially on the left side. But overall, the terrain seems very flat and "unnatural." I think it'd really benefit from some height variations, and maybe some well-placed doodads down in the valley. :]
Glad you got the skyboxes working! I like the idea, the snowy landscape, and how the focus is on the character rather than the terrain... but I think it looks a bit barren overall. I'm not sure what to suggest to fix it, though. Maybe some different lighting? Or the same thing, just on a slightly smaller scale?
The individual pieces are pretty great, I think. I love how you did the city; it looks very well thought out, like a real place. I like the tall rock formation with the little bush... and I like the forest-y area, though it looks more like a hill than a mountain, IMO.
But while I love the parts individually, they don't work so well as a screenshot. Especially with the big empty lake taking up space.
Maybe a more focused shot would be better? Like on the loggers, for example? Or a bit more going on in the water... like some islands or spires. Just something to break up the big void that that lake is creating. But overall, I really like it. :]
You're right. It's hard to make realistic mountains. :P
One of the main problems, I think, is how pointy they are. A more gradual height change would be better, like in this pic for example. And in the second shot, the trees look strange... really weird and out of place. Maybe adjusting their color would help them fit in better. But I like the whole "island" feel overall, and I really like those rock spires sticking out of the water.
You have some nice geography going on, and a really cool vibe. It just needs a bit of polish I think.
I'm still working on my own attempt. Hopefully it'll be done before long. :P
Thanks for the CC, my intention was to go with mountains but my hand had a mind of its own and flattened em back down to hills :P. My original idea was to base it around the picture below but sadly I strayed away.
Yeah, lighting is something I need work on. Part of the problem with that pic is that I had to use lighting to make the "sand" look like "snow". What I wanted to do was to have a sunset look but then I lost the snow :( ? Why is there no snow blizzard :( ?
Yeah, lighting is something I need work on. Part of the problem with that pic is that I had to use lighting to make the "sand" look like "snow". What I wanted to do was to have a sunset look but then I lost the snow :( ? Why is there no snow blizzard :( ?
Check the links in the first post, it have a few tips regarding snow
Howdy folks! Another week, another WTE - this time one I'd hope to be able to join. Also, the earlyness due to last week's lateness.
Weekly Terraining Exercise #4
As a suggestion sent in by Reya, this weeks theme will be "In the Mountains!" (three cookies for the reference by now). This means we'll be making any kind of mountain-themed area. A pass, one simple but heck of a good looking mountain, a snowed up outpost (This might come in handy there)... Whatever you come up with. Since mountains have been a problem among mappers for quite some time, I wonder what you'll come up with. Good luck!
Also, a weekly reminder; PM me those suggestions! I can't come up with a good theme every week, so if there's anything you'd like to see, send it over and I'll consider putting it up.
Last week's WTE can be found here:
http://forums.sc2mapster.com/development/artist-tavern/7843-weekly-terraining-exercise-3-these-dead-streets/
You! Fiend! You are not my beloved! Be gone!
:D Anywho, I'll get a submission in as usual later on :P
Cows simply are safer in the mountains
How do you do the thumbnail picture? :(
Above the Clouds
Spent an hour or so whipping this up, not the best but my terraining moto is 'Trees fix everything" and I stayed true to that moto :).
Well, my mountain skills is more or less void, so i mixed in a mountain river in inspiration from my country side. ( Norwegian nature that is )
Oh my god... the reference hahahahaha. I remember you...
Attach your image into your post and it will automatically show up.
Most of mountain terrain works looks really unnatural as far as I have seen. Hope we can learn something decent from this training
Well. blizzard havent really made it easy to make realistic mountain ranges i am afraid... otherwise i dont really know the trick how to except just raising the ground :P
Man. This one is a challenge... I've been working on it in my free time, and I think I've learned a lot just from experimenting! This is a great toic you have here, Mozared. It's doing wonders for my terraining skills.
Also, grats to everyone on their mod nominations! You guys really deserve it!
@Victiln: Go
Very funny idea, and I like how the cows seem to be talking to each other. "man, look at those crazy humans. I'm glad we're up here!" Haha.
With that said, I like some of the cliffs you did, like those just above the cows' heads. That looks quite cool. There's some nice use of textures, too, especially on the left side. But overall, the terrain seems very flat and "unnatural." I think it'd really benefit from some height variations, and maybe some well-placed doodads down in the valley. :]
@Redfox777: Go
Glad you got the skyboxes working! I like the idea, the snowy landscape, and how the focus is on the character rather than the terrain... but I think it looks a bit barren overall. I'm not sure what to suggest to fix it, though. Maybe some different lighting? Or the same thing, just on a slightly smaller scale?
@taffer03: Go
The individual pieces are pretty great, I think. I love how you did the city; it looks very well thought out, like a real place. I like the tall rock formation with the little bush... and I like the forest-y area, though it looks more like a hill than a mountain, IMO.
But while I love the parts individually, they don't work so well as a screenshot. Especially with the big empty lake taking up space.
Maybe a more focused shot would be better? Like on the loggers, for example? Or a bit more going on in the water... like some islands or spires. Just something to break up the big void that that lake is creating. But overall, I really like it. :]
@Dracoknight: Go
You're right. It's hard to make realistic mountains. :P
One of the main problems, I think, is how pointy they are. A more gradual height change would be better, like in this pic for example. And in the second shot, the trees look strange... really weird and out of place. Maybe adjusting their color would help them fit in better. But I like the whole "island" feel overall, and I really like those rock spires sticking out of the water.
You have some nice geography going on, and a really cool vibe. It just needs a bit of polish I think.
I'm still working on my own attempt. Hopefully it'll be done before long. :P
Lol at the youtube song :)
@Sabulum: Go
Thanks for the CC, my intention was to go with mountains but my hand had a mind of its own and flattened em back down to hills :P. My original idea was to base it around the picture below but sadly I strayed away.
@Sabulum: Go
Yeah, lighting is something I need work on. Part of the problem with that pic is that I had to use lighting to make the "sand" look like "snow". What I wanted to do was to have a sunset look but then I lost the snow :( ? Why is there no snow blizzard :( ?
Check the links in the first post, it have a few tips regarding snow
Baw!
@deleted_472743: Go
Put the unit 'Vikingsky_unit' into your map for a nice looking skybox :). The doodad version doesn't work in game for me.
You will have to enable campaign in the dependencies to find it.
I know its bad ..but .. i just couldn't help myself.. i didn't have enough time to do a serious entry. so if you wish to delete this go ahead.
-Maze
Great entries guys, since my name doesn't fit im going to start posting on a diff account, BlowfishCinem looks weird lol.
Hey guys this is my entry: Spent a while on the lighting:
High-res is attached below.
Cheers,
-CC