Hey guys, long time lurker here, first time poster, so please forgive the noobishness of this question. I have a terrain related question for a map I currently have in development.
I'm really interested in trying to create interior spaces for a third person perspective rpg map that I've been planning and I can't figure out the best way to pull it off. I really need to find a way to pull of ceilings in order to simulate a sense of claustrophobia and enclosed spaces which are absolutely necessary for the style and atmosphere that I'm trying to achieve with my present map project. We all remember Malu's awesome Ruins zombie survival map and Bibendus's Corpses map, and I was hoping to adapt the same visual style in a smaller and less open environment.
I was wondering if anyone here has managed to improvise a ceiling system I can work around? looking forward to seeing what you guys have managed to come up with. Thanks!
Hey guys, long time lurker here, first time poster, so please forgive the noobishness of this question. I have a terrain related question for a map I currently have in development.
I'm really interested in trying to create interior spaces for a third person perspective rpg map that I've been planning and I can't figure out the best way to pull it off. I really need to find a way to pull of ceilings in order to simulate a sense of claustrophobia and enclosed spaces which are absolutely necessary for the style and atmosphere that I'm trying to achieve with my present map project. We all remember Malu's awesome Ruins zombie survival map and Bibendus's Corpses map, and I was hoping to adapt the same visual style in a smaller and less open environment.
I was wondering if anyone here has managed to improvise a ceiling system I can work around? looking forward to seeing what you guys have managed to come up with. Thanks!
Doodads.
Be careful to make sure the doodad has a bottom image :P.
There's a doodad called "Installation Roof" But I have no idea if it has a bottom or not.
You can use anything you want lol, just use your camera to angle under it and take a look if you can see through it or not. Pretty simple