I'm in the process of designing a map. However, my texture is not cooperating. I'm using Zhakul'Das Mercury Cracks. When I try to generate foliage, none shows up. And when I try to hide the bottom cliff to show the skybox, it still shows.
Help would be appreciated :-)
EDIT: Just opened the map in the editor again. The skybox/paralax effect I had is now not working. Before, I had the Zerus skybox (which appeared green) as the non-fixed background model and the Ulnar sky parallax as the fixed background. This created an amazing green mist effect (perfect for my map called Doublemint). However, when I opened it again, the Zerus background was black, essentially making it just look like the Ulnar sky parallax (even when maximizing the far clip). Help with this would be appreciated as well.
Make sure your editor visual settings are set to maximum. Assets such as foliage will not show on lower visual settings.
Fidget around with the view layers. It is possible you have accidently turned off one or more of the layers. The reason it was showing before might be that certain editor tools try to force certain views so might have enabled it.
Hi, guys!
I'm in the process of designing a map. However, my texture is not cooperating. I'm using Zhakul'Das Mercury Cracks. When I try to generate foliage, none shows up. And when I try to hide the bottom cliff to show the skybox, it still shows.
Help would be appreciated :-)
EDIT: Just opened the map in the editor again. The skybox/paralax effect I had is now not working. Before, I had the Zerus skybox (which appeared green) as the non-fixed background model and the Ulnar sky parallax as the fixed background. This created an amazing green mist effect (perfect for my map called Doublemint). However, when I opened it again, the Zerus background was black, essentially making it just look like the Ulnar sky parallax (even when maximizing the far clip). Help with this would be appreciated as well.
1. Thanks for this tip! Foliage now showing up when I generate it.
2. Turns out all I had to do was paint over the terrain again for it to appear gone.
Would still like to know how to recreate my skybox, it was so perfect. Or maybe how to edit the color of a skybox, or remove models from one.