That looks pretty epic. The lighting looks good imo. You said a raid/dungeon. Is it big enough to fit some players and a boss? Usually bosses are overgrown while players would need space to move around the boss depending on how you have it set up. I'm hoping you're going with a fire or lava boss for this area. You captured it really well imo.
Well, it looks kind of empty. And, because of that, boring. Try to add some small things (rocks, foliage, etc...), and it will look better! ;)
And yeah, lighting is great :D
Ya some rocks would do nicely in there. But this is also a boss area so there has to be some open space for the boss and players to move around. But a few rocks here and there wouldn't hurt.
Wow! I really can't wait to see this! Here are a few small things that can really make this area go from good to awesome....
Add a few rocks and small rocks, you really don't need much, however, as this is a boss chamber.
Paint some more texture in there. Add some CharRock Texture around those edges, for example, and the maybe choose one more texture. Also, unless you already have, add same lava flares, and splashes, and the char falling rocks!
Hey man, I wish you loads of luck with this project! I love lava terrains, myself.
What everyone has said before really, though also - that thing with the double lavafalls... don't. It looks cool initially, but anyone who looks at it for longer than two seconds will realize that it makes no sense that lava would just stream out of two sides of a single rock with no apparent source being present. You're better off deleting one of them, enlarging the other, and making it come out of the wall.
That's a lot better tbh. The texture changes have done the whole area good as well. Only thing I'm really noticing now is the relatively sharp edges near that left lava pool. Maybe grab a brush of smooth and put its output to minimum and just carefully brush it down a bit.
What is that thing in the middle? Is that the boss? What model is that? O.o
There is a really neat doodad called cracks. All it is is different cracks, I would add a few of those in. Maybe add one or two char craters on the side.
That's a lot better tbh. The texture changes have done the whole area good as well. Only thing I'm really noticing now is the relatively sharp edges near that left lava pool. Maybe grab a brush of smooth and put its output to minimum and just carefully brush it down a bit.
Thanks Moza, Ah i didnt notice that. It could be the shape of the rock though, but i'll look into it.
What is that thing in the middle? Is that the boss? What model is that? O.o
There is a really neat doodad called cracks. All it is is different cracks, I would add a few of those in. Maybe add one or two char craters on the side.
Yes its the boss, its the 'Lava Worm' model from WoW. And i havent seen that doodad before.
This map will be the first Portal within my new Project World of Cleratia.
This is the Elemental Realm, so the Citadel is in the Center and will require 10 people to Raid the Citadel, and hopefully will have Extras outside the Citadel including Rare Bosses, which drops great Loot!
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Hey guys, im creating a Sort of Raid/Dungeon map at the moment, i just created the first Bosses main area, tell me what you think of it!
That looks pretty epic. The lighting looks good imo. You said a raid/dungeon. Is it big enough to fit some players and a boss? Usually bosses are overgrown while players would need space to move around the boss depending on how you have it set up. I'm hoping you're going with a fire or lava boss for this area. You captured it really well imo.
Will be, yeah it took awhile, but you can do so much with lighting. And its bigger than it looks anyway. :)
Thanks for the positive feedback.
@Pshyched: Go
Well, it looks kind of empty. And, because of that, boring. Try to add some small things (rocks, foliage, etc...), and it will look better! ;) And yeah, lighting is great :D
Never heard of Foliage surviving Lava before.. Lol
Ya some rocks would do nicely in there. But this is also a boss area so there has to be some open space for the boss and players to move around. But a few rocks here and there wouldn't hurt.
Wow! I really can't wait to see this! Here are a few small things that can really make this area go from good to awesome....
Add a few rocks and small rocks, you really don't need much, however, as this is a boss chamber. Paint some more texture in there. Add some CharRock Texture around those edges, for example, and the maybe choose one more texture. Also, unless you already have, add same lava flares, and splashes, and the char falling rocks!
Hey man, I wish you loads of luck with this project! I love lava terrains, myself.
What everyone has said before really, though also - that thing with the double lavafalls... don't. It looks cool initially, but anyone who looks at it for longer than two seconds will realize that it makes no sense that lava would just stream out of two sides of a single rock with no apparent source being present. You're better off deleting one of them, enlarging the other, and making it come out of the wall.
I took some of your guys advice, i modified it a little bit, added a few things here and there. Tell me what you think.
That's a lot better tbh. The texture changes have done the whole area good as well. Only thing I'm really noticing now is the relatively sharp edges near that left lava pool. Maybe grab a brush of smooth and put its output to minimum and just carefully brush it down a bit.
What is that thing in the middle? Is that the boss? What model is that? O.o
There is a really neat doodad called cracks. All it is is different cracks, I would add a few of those in. Maybe add one or two char craters on the side.
Thanks Moza, Ah i didnt notice that. It could be the shape of the rock though, but i'll look into it.
Yes its the boss, its the 'Lava Worm' model from WoW. And i havent seen that doodad before.
UPDATE!
This map will be the first Portal within my new Project World of Cleratia.
This is the Elemental Realm, so the Citadel is in the Center and will require 10 people to Raid the Citadel, and hopefully will have Extras outside the Citadel including Rare Bosses, which drops great Loot!