So, I want to make a large neon sign with funky print to signify a town in a map i'm making. I think i can do it with just landing lights with different colors stacked and arranged, but can anyone think of a easier/cleaner method of getting this POPPING image, without custom models
But seriously, the easiest way to get a custom sign is going to be exporting and re-importing one of the existing signs with a new texture. Doesn't exactly address the issue since it'd still require a model import function... maybe Blizzard will be nice and give us a little more custom asset flexibility soon :\
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
So, I want to make a large neon sign with funky print to signify a town in a map i'm making. I think i can do it with just landing lights with different colors stacked and arranged, but can anyone think of a easier/cleaner method of getting this POPPING image, without custom models
Braile.
But seriously, the easiest way to get a custom sign is going to be exporting and re-importing one of the existing signs with a new texture. Doesn't exactly address the issue since it'd still require a model import function... maybe Blizzard will be nice and give us a little more custom asset flexibility soon :\