Is there a way to rotate a group of selected objects (in my case, cameras) while keeping them in the same positions and orientations relative to each other?
Well, for doodads, you can select them all, press enter and fill in the rotation to ensure they all face the same direction. Contrary to when you select them and control+click to make them all face the direction clicked, regardless of their position.
I'm not entirely sure which option you are looking for.
Well, under "edit" at the top, there is an option that says "rotate selection". That rotates all the objects around a single point, and keeps them all relative to each other.
Well, under "edit" at the top, there is an option that says "rotate selection". That rotates all the objects around a single point, and keeps them all relative to each other.
Yeah, I found that, combined with Merge Selection it gave me what I needed. Thanks.
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Is there a way to rotate a group of selected objects (in my case, cameras) while keeping them in the same positions and orientations relative to each other?
Well, for doodads, you can select them all, press enter and fill in the rotation to ensure they all face the same direction. Contrary to when you select them and control+click to make them all face the direction clicked, regardless of their position.
I'm not entirely sure which option you are looking for.
Well, under "edit" at the top, there is an option that says "rotate selection". That rotates all the objects around a single point, and keeps them all relative to each other.
Neither.
Yeah, I found that, combined with Merge Selection it gave me what I needed. Thanks.