Hello. I want to put ramp blockers in the same places where map designers put on meleee maps. I found them in the blockers doodads but the problem is when I test my map I cannot shoot the blockers and destroy them eventually. Yes they are unbuildable fields but cannot destroy them.
Are there some specific types of blockers or I have to use some triggers to enable that functionallity?
Easiest way of fixing this is by placing down Supply Depots and making them burrow. I'm not 100% sure whether this can be done in the units' properties, else you'd need to use triggers. I think this renders the map no longer an 'official melee map', though. There may be a pre-made solution to this, but I don't know how that works of the top of my head. Someone who does will likely pass by in a day or so, though.
The LOS blocker doodads aren't used to prevent ramps from being built on. The dynamic blocker units are similarly not meant to be used for this purpose since they can't be destroyed.
What you need is to search for are the Unbuildable Bricks (Destructible), Unbuildable Plates (Destructible) or Unbuildable Rocks (Destructible) units under the unit palette in the Terrain Editor. All of these have 400 HP and can't be built over until destroyed but units can still walk over them.
If you want to block units from moving and building on the ramps while still being destroyable, then use any of the Destructible Rocks or Destructible Debris units instead.
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Hello. I want to put ramp blockers in the same places where map designers put on meleee maps. I found them in the blockers doodads but the problem is when I test my map I cannot shoot the blockers and destroy them eventually. Yes they are unbuildable fields but cannot destroy them.
Are there some specific types of blockers or I have to use some triggers to enable that functionallity?
@VladTheTerran: Go
Easiest way of fixing this is by placing down Supply Depots and making them burrow. I'm not 100% sure whether this can be done in the units' properties, else you'd need to use triggers. I think this renders the map no longer an 'official melee map', though. There may be a pre-made solution to this, but I don't know how that works of the top of my head. Someone who does will likely pass by in a day or so, though.
The LOS blocker doodads aren't used to prevent ramps from being built on. The dynamic blocker units are similarly not meant to be used for this purpose since they can't be destroyed.
What you need is to search for are the Unbuildable Bricks (Destructible), Unbuildable Plates (Destructible) or Unbuildable Rocks (Destructible) units under the unit palette in the Terrain Editor. All of these have 400 HP and can't be built over until destroyed but units can still walk over them.
If you want to block units from moving and building on the ramps while still being destroyable, then use any of the Destructible Rocks or Destructible Debris units instead.