Pretty sure you can use your own, dunno tho. Still, upload so that others can use em! Would be interesting to see two people do different things with the same map
ScrinKing, thanks for sharing your terrain, here is what I come with ;) I went on a more thick green atmosphere from what you started. I changed from terran to protoss the buildings, changed a bunch of trees, added some effects, changed lightning, water a little bit, the terrain set fog, and a few tweaks here and there like copy pasting the mountains to fill the empty space for high camera view...
This is the first terrain I use my "All Doodad" mod. You can see the creeped Aiur tree, floating rocks and the skybox (Aiur skybox tinted green) that are from my mod.
This is not for the WTE, but while making my mod, I added some water/lava plane model and wondered what it would looks to have such plane tilted to make a fall or something. Today in like 5 min and not saving the map, I made a lava fall under ice which is pretty interesting.
Sorry I've been gone for a while but I'll upload the map I made a little earlier.. for some reason I lost the final version, so this is an older (and messy) version, but it's something at least.
Map (File Size was over 10MB due to textures lol):
The view is closer which make it possible to see more details. You added more texture play to create paths... or it's just because of the massive number of Omni lights... Overall, when I look at the terrain I feel like it's a bit empty... There has been some amelioration compared to your first post, but, something is lacking. You have a good atmosphere, but you need more content to go in that atmosphere... more details...
This is quite interesting... I really like the idea of creating a force field wall to block water, but I feel like the wall is a little bit fast-made, not that much detailled.. The building between the force field are actually 3 models stacked which creates a unique building... but what about the sides? Where does the water go once hitting the wall? Could it just teleports to somewhere else? Is that just a wall that will flood everywhere else? Is that the kind of wall like in movie "Ice Age Meltdown" where all around is flooded and...in the middle of a sea you have, that "base"...
So... let's think, what powers up the wall? Could there be some kind of energy generator? Why would protoss put a wall there? Do they have a temple to save from the flood? Any idea could be explored.
-
I like how we have many colored terrains. It's fun, original and unique. Great job everyone.
Updated the main post, but here's what's been added:
Week 3 (July 28-4 August): "The Halls". As some of you might have guessed at this point, the last theme for this WTE project is relatively straightforward: grab a new map and terrain the indoor section of one of the complexes made last week. If someone made that Terran research centre, make us your rendition of what it looks like inside. The same for that Zerg Hive (slimy corridors!) and the Protoss Temple. Try to keep the outside's geometry in mind so that you have sort of a set lay-out. Curious to see how well this plays out!
Though I'm a bit late, I'll extend this for a week to give people some more time for the third part. I guess a lack of activity is to be expected at this point during the holidays, so let's see what we can get in another week :)
It's a quite a shame to see the terrain forums so inactive. Perhaps moving on to a new topic will help revitalize people. Maybe we've just spent too long on the same topic.
Maybe... Interiors require alot of detail work and doodad searching... These last days I've been either working on Star Party or working or playing other games. Not really in the editor as I spend my time for "terraining" in SP's DTE.
Yea, I usually would join up on this topic when I myself didn't have any active projects, but now that I have my own project/map I am working on and the occasional terrain or custom art for someone else or myself, I just don't have the time to make a terrain for this lol. But to get a picture on up I might as well show the interior of the first room I made.
Can I use my own terrain?
If not, I'm hoping terminator8 uploads their map.
Pretty sure you can use your own, dunno tho. Still, upload so that others can use em! Would be interesting to see two people do different things with the same map
@ScrinKing: Go
Looking nice, and kinda reminds me of areas from Tiberium Wars :P
Cause it is!
Edit: part 2
Of course. You can use your own, I just wanted people to have options. Looking good so far, keep up the good work and hello from maity's backyard.
ScrinKing, thanks for sharing your terrain, here is what I come with ;) I went on a more thick green atmosphere from what you started. I changed from terran to protoss the buildings, changed a bunch of trees, added some effects, changed lightning, water a little bit, the terrain set fog, and a few tweaks here and there like copy pasting the mountains to fill the empty space for high camera view...
This is the first terrain I use my "All Doodad" mod. You can see the creeped Aiur tree, floating rocks and the skybox (Aiur skybox tinted green) that are from my mod.
Working on projects:
Ooh, that is quite nice! Now it just needs some eerie music to go with it!
all this is looking really good
This is not for the WTE, but while making my mod, I added some water/lava plane model and wondered what it would looks to have such plane tilted to make a fall or something. Today in like 5 min and not saving the map, I made a lava fall under ice which is pretty interesting.
Working on projects:
Sorry I've been gone for a while but I'll upload the map I made a little earlier.. for some reason I lost the final version, so this is an older (and messy) version, but it's something at least.
Map (File Size was over 10MB due to textures lol):
With Lightning
Without Lightning
Also, I scrapped this map, for now, and I've started on a different version with a similar theme.
Here's mine again, this time I uploaded the map with the screenies. =)
@Terminator8: Go
The view is closer which make it possible to see more details. You added more texture play to create paths... or it's just because of the massive number of Omni lights... Overall, when I look at the terrain I feel like it's a bit empty... There has been some amelioration compared to your first post, but, something is lacking. You have a good atmosphere, but you need more content to go in that atmosphere... more details...
@Exaken: Go
This is quite interesting... I really like the idea of creating a force field wall to block water, but I feel like the wall is a little bit fast-made, not that much detailled.. The building between the force field are actually 3 models stacked which creates a unique building... but what about the sides? Where does the water go once hitting the wall? Could it just teleports to somewhere else? Is that just a wall that will flood everywhere else? Is that the kind of wall like in movie "Ice Age Meltdown" where all around is flooded and...in the middle of a sea you have, that "base"...
So... let's think, what powers up the wall? Could there be some kind of energy generator? Why would protoss put a wall there? Do they have a temple to save from the flood? Any idea could be explored.
-I like how we have many colored terrains. It's fun, original and unique. Great job everyone.
Working on projects:
August 4 is in a weeks time... Is this an error?
@ScrinKing: Go
Yes it is.
Updated the main post, but here's what's been added:
Week 3 (July 28-4 August): "The Halls". As some of you might have guessed at this point, the last theme for this WTE project is relatively straightforward: grab a new map and terrain the indoor section of one of the complexes made last week. If someone made that Terran research centre, make us your rendition of what it looks like inside. The same for that Zerg Hive (slimy corridors!) and the Protoss Temple. Try to keep the outside's geometry in mind so that you have sort of a set lay-out. Curious to see how well this plays out!
Hey guys, there is a part 3! We have to do it =D
Working on projects:
Though I'm a bit late, I'll extend this for a week to give people some more time for the third part. I guess a lack of activity is to be expected at this point during the holidays, so let's see what we can get in another week :)
@Mozared: Go
Alright... let's see... interor of a protoss base, what the hell would it looks like... and don't say a protoss base. xD
Working on projects:
It's a quite a shame to see the terrain forums so inactive. Perhaps moving on to a new topic will help revitalize people. Maybe we've just spent too long on the same topic.
@Nebuli2: Go
Maybe... Interiors require alot of detail work and doodad searching... These last days I've been either working on Star Party or working or playing other games. Not really in the editor as I spend my time for "terraining" in SP's DTE.
Working on projects:
Yea, I usually would join up on this topic when I myself didn't have any active projects, but now that I have my own project/map I am working on and the occasional terrain or custom art for someone else or myself, I just don't have the time to make a terrain for this lol. But to get a picture on up I might as well show the interior of the first room I made.