On a map I'm working on currently there's this thing that it seems something is kinda.. offset?
I guess those pictures explain it much better than I could do it with words.
This is not where I want to place it but where it shows that it should be placed
This is where I want it to be placed and where it actually is
Unfortunatly you can't see the cursor then it would be a bit easier to understand. So basically what happens, when I want to use force field (or any other ability that works the same way) the preview of the FF is not where the cursor is. When I finally place it it's actually exactly where the cursor is.
I'm not sure if it has to do with me playing around with the "Modify Height Field" option (I'm not completely sure what it does though) which I however set back to default later.
Yes, this problem is because of the modify height field option. I've had it before, and it sucks balls. The only way I've been able to fix it is by playing with the height field option again and setting it so that the lower ground does not end in fog. If the bug occurs it seems to become impossible to still do the map-ending-in-fog thing and getting rid of the bug.
An easy way to test if it's still flipping out is putting down a pylon and turning on the 'view power fields' option. From that point on, you'll have to do a shitload of fiddling to get it right. Good luck with that.
Hey there, I got following problem:
On a map I'm working on currently there's this thing that it seems something is kinda.. offset?
I guess those pictures explain it much better than I could do it with words.
This is not where I want to place it but where it shows that it should be placed
This is where I want it to be placed and where it actually is
Unfortunatly you can't see the cursor then it would be a bit easier to understand. So basically what happens, when I want to use force field (or any other ability that works the same way) the preview of the FF is not where the cursor is. When I finally place it it's actually exactly where the cursor is.
I'm not sure if it has to do with me playing around with the "Modify Height Field" option (I'm not completely sure what it does though) which I however set back to default later.
So anyone have an idea what I can do about it?
Cheers
Yes, this problem is because of the modify height field option. I've had it before, and it sucks balls. The only way I've been able to fix it is by playing with the height field option again and setting it so that the lower ground does not end in fog. If the bug occurs it seems to become impossible to still do the map-ending-in-fog thing and getting rid of the bug.
An easy way to test if it's still flipping out is putting down a pylon and turning on the 'view power fields' option. From that point on, you'll have to do a shitload of fiddling to get it right. Good luck with that.
Ah thanks a ton man, didn't dare playing around with that option anymore but with with your system it was really easy^^