Hey Sc2mapster community, this will be my first post of many hopefully as i really enjoy making my own games but don't venture much further then pretty simple conquests.
First of my maps I have started working on is a Micro Arena map and i thought i could just stumble threw the process building it bit by bit till its done but a small problem seems to be inhibiting further work and that's Unit scores(when you kill a unit you receive a score for the end game screen).
Is this system of scoring still capable of being used in the editor as i cannot find the trigger to get the integer out.
Any help would be appreciated.
P.S. For ones opinion did you prefer Nexus Destroyers buying units system where you purchase packs of units onto the arena or Uberenas system where you buy units individually and then deploy that group onto the arena.
Thank you, I found what you are referring to and i now at least have the actual score so i can build a realistic model score system of my own but to be honest creating 30 triggers just to give score seems a bit much.
To elaborate further how would I call on that score sheet number and say: when player reaches 10,000 points grant "anything".
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Hey Sc2mapster community, this will be my first post of many hopefully as i really enjoy making my own games but don't venture much further then pretty simple conquests.
First of my maps I have started working on is a Micro Arena map and i thought i could just stumble threw the process building it bit by bit till its done but a small problem seems to be inhibiting further work and that's Unit scores(when you kill a unit you receive a score for the end game screen).
Is this system of scoring still capable of being used in the editor as i cannot find the trigger to get the integer out.
Any help would be appreciated.
P.S. For ones opinion did you prefer Nexus Destroyers buying units system where you purchase packs of units onto the arena or Uberenas system where you buy units individually and then deploy that group onto the arena.
the scores are all done in the data editor.
Thank you, I found what you are referring to and i now at least have the actual score so i can build a realistic model score system of my own but to be honest creating 30 triggers just to give score seems a bit much.
To elaborate further how would I call on that score sheet number and say: when player reaches 10,000 points grant "anything".