I have a hero that i copied from a marine but for some reason it didnt copy the marines death actor. Is there a way to add this to him? I want to be able to send the actor a message via triggers, but the actor isnt there, so nothing happens. Thanks for reading. (=
I have a hero that i copied from a marine but for some reason it didnt copy the marines death actor. Is there a way to add this to him? I want to be able to send the actor a message via triggers, but the actor isnt there, so nothing happens. Thanks for reading. (=
What do you mean, death actor?
The only "death actor" for a marine is just a sound that plays when they die.
@Southpaw444: Go
Just clicking on the marine unit you can see the death effects thingy on the right. Maybe something with that will work but i havent tried it so i dont know. Hope this helps.
The only "death actor" for a marine is just a sound that plays when they die.
I know it's a sound, but when you look at the list of components on the marine, under Actors, there are two...Marine, and Marine Death. It is a sound actor but i believe it triggers an animation event. My hero doesn't have this actor for some reason, and I cant figure out how to give it to him.
I know it's a sound, but when you look at the list of components on the marine, under Actors, there are two...Marine, and Marine Death. It is a sound actor but i believe it triggers an animation event. My hero doesn't have this actor for some reason, and I cant figure out how to give it to him.
No, it doesn't trigger any animation, it's just a sound.
The death animations are controlled via the "Death Effects" field under the main actor.
The reason that there's an extra actor for the death sound is that some units actually have two death sounds, an explosion as well as a scream, so it needs the second actor to play the scream.
Ok, thanks for the clarification. I just cant seem to figure out whats missing. The unit has all the different death effects listed but when I send the unit an actor message via triggers it doesn't work. I based this trigger off of Zifoons Hero Revive map. In order to retain the hero levels, the unit doesn't die but appears to via a series of triggers that pause the unit, send it an actor message to "die". My problem is that when the trigger occurs the unit just pauses, disappears and then reappears at the target location. It skips the actor, and I cant figure out whats missing.
I have a hero that i copied from a marine but for some reason it didnt copy the marines death actor. Is there a way to add this to him? I want to be able to send the actor a message via triggers, but the actor isnt there, so nothing happens. Thanks for reading. (=
What do you mean, death actor?
The only "death actor" for a marine is just a sound that plays when they die.
@Southpaw444: Go Just clicking on the marine unit you can see the death effects thingy on the right. Maybe something with that will work but i havent tried it so i dont know. Hope this helps.
I know it's a sound, but when you look at the list of components on the marine, under Actors, there are two...Marine, and Marine Death. It is a sound actor but i believe it triggers an animation event. My hero doesn't have this actor for some reason, and I cant figure out how to give it to him.
No, it doesn't trigger any animation, it's just a sound.
The death animations are controlled via the "Death Effects" field under the main actor.
The reason that there's an extra actor for the death sound is that some units actually have two death sounds, an explosion as well as a scream, so it needs the second actor to play the scream.
Ok, thanks for the clarification. I just cant seem to figure out whats missing. The unit has all the different death effects listed but when I send the unit an actor message via triggers it doesn't work. I based this trigger off of Zifoons Hero Revive map. In order to retain the hero levels, the unit doesn't die but appears to via a series of triggers that pause the unit, send it an actor message to "die". My problem is that when the trigger occurs the unit just pauses, disappears and then reappears at the target location. It skips the actor, and I cant figure out whats missing.