You know how the force field makes it so no one can go through it well.. i want to make something simular but instead it traps units inside it! and units from being able to get inside it.. so yea.. haha :P anyone know how this could be done?
My guess is change the spawned unit to a custom building with a footprint that has a hole in it. Doesn't seem to work with forcefields because they don't use footprints, they use the normal unit collision system.
You know how the force field makes it so no one can go through it well.. i want to make something simular but instead it traps units inside it! and units from being able to get inside it.. so yea.. haha :P anyone know how this could be done?
I think it can just be done changing the path blocker of force field leaving a hole inside it
@Bibendus: Go
My guess is change the spawned unit to a custom building with a footprint that has a hole in it. Doesn't seem to work with forcefields because they don't use footprints, they use the normal unit collision system.
@Eldrazor: Go
Then a simple trigger telling the forcefields on the map to ignore collision would fix that I suppose.