I am working on a map that uses multiple units from the campaign, such as firebats
and infested civilians. I've checked the dependencies to show them ingame. I placed the
units, and today I enter into my editor to find them all gone. I run the game, and they are
there in the actual test game, but my editor cannot add any units from the campaign and
they aren't on the map visually (although by marker, the map says they are there).
I checked the dependencies, and all four are still checked. However, I can't add any
units such as firebats or anything anymore. I need help...
I'm having the same problem. It's really frustrating. The campaign elements also stop appearing in the data editor. I can't think of what could possibly cause them to disappear, other than a really nasty bug.
Edit: No sooner do I post than I find a way to fix it. Go to dependencies, and click the tiny little arrow button to reorder them. It looks like this causes them to be reloaded. It might happen again, but if it can be fixed that easily every time it's a relatively minor annoyance.
Hey, I'm using the new SC2 editor.
I am working on a map that uses multiple units from the campaign, such as firebats and infested civilians. I've checked the dependencies to show them ingame. I placed the units, and today I enter into my editor to find them all gone. I run the game, and they are there in the actual test game, but my editor cannot add any units from the campaign and they aren't on the map visually (although by marker, the map says they are there).
I checked the dependencies, and all four are still checked. However, I can't add any units such as firebats or anything anymore. I need help...
I'm having the same problem. It's really frustrating. The campaign elements also stop appearing in the data editor. I can't think of what could possibly cause them to disappear, other than a really nasty bug.
Edit: No sooner do I post than I find a way to fix it. Go to dependencies, and click the tiny little arrow button to reorder them. It looks like this causes them to be reloaded. It might happen again, but if it can be fixed that easily every time it's a relatively minor annoyance.