I can't get a ability to work that increases the units armor. I have a ability type: Effect-Instant. Edited the cost and Stats - Flags to Abort on Alliance, Allow Movement. Require Target Vision, and Transient. The Effect - Effect is an effect I made of type: Apply Behavior. The Behavior is type: Buff. The Unit - Unit + is Target. Then the Behavior - Behavior is a behavior I made. Now this is where I think an error is. The Only thing changed in Modification is Life Armor Bonus and Life Armor Multiplier. The Duration is 10. Buff Flags are Countdown and Remove Exhausted Damage Response. Those are the highlights. Now the problem is when I activate this ability the cooldown doesnt activate and the unit can not move. The armor increases though just cant move and lasts forever. Please help.
I can't get a ability to work that increases the units armor. I have a ability type: Effect-Instant. Edited the cost and Stats - Flags to Abort on Alliance, Allow Movement. Require Target Vision, and Transient. The Effect - Effect is an effect I made of type: Apply Behavior. The Behavior is type: Buff. The Unit - Unit + is Target. Then the Behavior - Behavior is a behavior I made. Now this is where I think an error is. The Only thing changed in Modification is Life Armor Bonus and Life Armor Multiplier. The Duration is 10. Buff Flags are Countdown and Remove Exhausted Damage Response. Those are the highlights. Now the problem is when I activate this ability the cooldown doesnt activate and the unit can not move. The armor increases though just cant move and lasts forever. Please help.
Thanks, Cowdog
@Cowdog13: Go
"The Unit - Unit + is Target."
If this is a self buff, the Unit should be set to "Caster." The ability is failing because it's referencing a non-existent target.
@RileyStarcraft: Go
I fixed that and still it doesnt work. The unit just freezes and cant move.
Thanks, Cowdog13