Hey, when i had the beta installed i remember looking at the custom script of the built in triggers. With the retail editor they are all native, with no custom script visible. I have unfortunately uninstalled the beta and was wondering if i was remembering this correctly , it would be insanely useful to see blizzards script code for the built-in triggers.
Sweet, im glad someone still has it. Try this if you will:
open the Triggers module.
make sure the libraries are visible, you can make them visible by clicking the View > Show Libraries menu item.
you should see a library tree, click on the "Built-In >> Actor >> Create Actors >> Create Actor Scope" tree view item
now you should see the Create Actor Scope Action in the tab view to the right.
ok, now the things im interested in are
1. what options does the beta version have? retail has "Options: Action, Native"
2. if you click on the "Custom Script Code" does any script code appear in the bottom window
I kept the beta installed and no it does not show the code (just double checked), probably because those functions are just stubs which hook into the C game engine.
(what kind of screwey forum markup can't handle cplusplus?)
Hey, when i had the beta installed i remember looking at the custom script of the built in triggers. With the retail editor they are all native, with no custom script visible. I have unfortunately uninstalled the beta and was wondering if i was remembering this correctly , it would be insanely useful to see blizzards script code for the built-in triggers.
@IronOrchid: Go
I have it but i have no idea where to get what you want oo... I use it for the bonus asset gone in the live client, such as buttons for the cut units.
@gurluas: Go
Sweet, im glad someone still has it. Try this if you will:
open the Triggers module. make sure the libraries are visible, you can make them visible by clicking the View > Show Libraries menu item. you should see a library tree, click on the "Built-In >> Actor >> Create Actors >> Create Actor Scope" tree view item now you should see the Create Actor Scope Action in the tab view to the right.
ok, now the things im interested in are 1. what options does the beta version have? retail has "Options: Action, Native" 2. if you click on the "Custom Script Code" does any script code appear in the bottom window
I kept the beta installed and no it does not show the code (just double checked), probably because those functions are just stubs which hook into the C game engine.
(what kind of screwey forum markup can't handle cplusplus?)