So I'm trying to make some custom units for my map, but the data editor seems to be resisting all my noble efforts.
I want to make a unit called Haven Colonist. The unit should be able to walk, stop, attack, build buildings, harvest minerals and gas. I've gotten as far as creating the unit, giving it an actor and its models. Unfortunately adding a working weapon is proving rather difficult. Currently I'm trying to give it the "Civilian - Throw Molotov" attack, but no matter what I do the attack will not show up in-game. I have the attack button, and the attack is listed under weapons, but in game there is no weapon next to the armour. The unit cannot attack either, and issuing the attack move command just moves the unit as if it had been given the move command.
I'm also having trouble giving the unit the ability to construction buildings. I've added the ability to build on both the command card, and in the abilities thingy. However, the unit in-game does not have the construct building or construct advanced building icons nor functionality. Could the problem here be that I've not specified any buildings that it can build?
I'm back with more, and this time with a screenshot.
I've moved on to editing buildings. Currently I'm working on changing the Command Centre into a Colonist Hut, with most of the functionality of the CC. I seem to be able to figure out most things, but I can't seem to figure out how to reduce the actual size of the building. I've managed to reduce the size of the model by 50 %, but it still takes up the same amount of space. Where do I find the things I need to change to reduce the space a building takes up?
Thanks for the reply. I did manage to reduce the space requirement, but the brown thingy on the ground is still there.
And does anybody know why regions aren't showing up in the "Value" tab for my "Point" in the "Unit - Create 1 Unit for Player at Point Facing 270.0 degrees (No options)"? They do in this tutorial:
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So I'm trying to make some custom units for my map, but the data editor seems to be resisting all my noble efforts.
I want to make a unit called Haven Colonist. The unit should be able to walk, stop, attack, build buildings, harvest minerals and gas. I've gotten as far as creating the unit, giving it an actor and its models. Unfortunately adding a working weapon is proving rather difficult. Currently I'm trying to give it the "Civilian - Throw Molotov" attack, but no matter what I do the attack will not show up in-game. I have the attack button, and the attack is listed under weapons, but in game there is no weapon next to the armour. The unit cannot attack either, and issuing the attack move command just moves the unit as if it had been given the move command.
I'm also having trouble giving the unit the ability to construction buildings. I've added the ability to build on both the command card, and in the abilities thingy. However, the unit in-game does not have the construct building or construct advanced building icons nor functionality. Could the problem here be that I've not specified any buildings that it can build?
Any help would be appreciated.
I fixed the problem with the construction. Repairing, construction and resource collection seem to be working just fine now.
It took all day long, but I solved it at last. The fix was as simple as unchecking the "hidden" in the weapon - options.
I'm back with more, and this time with a screenshot.
I've moved on to editing buildings. Currently I'm working on changing the Command Centre into a Colonist Hut, with most of the functionality of the CC. I seem to be able to figure out most things, but I can't seem to figure out how to reduce the actual size of the building. I've managed to reduce the size of the model by 50 %, but it still takes up the same amount of space. Where do I find the things I need to change to reduce the space a building takes up?
http://img809.imageshack.us/img809/7864/toolarge.jpg
Screenshot shows the problem fairly well I'd say.
change the size and the footprint. both can be found in the actor of the unit
@Jackolas: Go
Thanks for the reply. I did manage to reduce the space requirement, but the brown thingy on the ground is still there.
And does anybody know why regions aren't showing up in the "Value" tab for my "Point" in the "Unit - Create 1 Unit for Player at Point Facing 270.0 degrees (No options)"? They do in this tutorial: