Maybe this is very easy, however its a very strange behaviour and i can´t figure it out :
How the ... do the animations with this skill work? First, i tired the usual, dublicate the skill, change some values (range, damage, nothing serious ) and it didn´t work at all. Then i tired the cheesy way, modifieng the "original" skill. and it does work, kinda. It does damage, but there are no animations (no lasersight, no "missle" ... )
And then the strange part starts. : I added a original "Jim Raynor (sniper) unit to the map, and guess what? whenever my Hero uses HIS Railgun Skill, the animations start fromJim Raynor .... Out of curiousity i added a second Raynor, and now the second one is the one starting the animation, even if the first one uses the skilll ....
i am SO confused ....
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Maybe this is very easy, however its a very strange behaviour and i can´t figure it out :
How the ... do the animations with this skill work? First, i tired the usual, dublicate the skill, change some values (range, damage, nothing serious ) and it didn´t work at all. Then i tired the cheesy way, modifieng the "original" skill. and it does work, kinda. It does damage, but there are no animations (no lasersight, no "missle" ... )
And then the strange part starts. : I added a original "Jim Raynor (sniper) unit to the map, and guess what? whenever my Hero uses HIS Railgun Skill, the animations start fromJim Raynor .... Out of curiousity i added a second Raynor, and now the second one is the one starting the animation, even if the first one uses the skilll ....
i am SO confused ....