Is there any way to add charges to the move ability, or make a new ability that works like move that I can add charges to.
I'm trying to make a unit only able to move once until a later time, I've tried using triggers to disable move, but this doesn't work unless I used wait for unit to become idle. This allows you to still cast move while the unit is moving. Adding charges would be the easiest way, but I can't figure out how to make it have charges!
Make an Ability of type Effect-target
then make two effects one of type Set
another of type Issue Order
Set Issue Order to move
Set "Set" effect to target unit/points
make sure both effect share the same marker link
last, link the ability effect to the set and the set effect to the order :D
Must of been really tired cus this doesn't work like I want. The above solution doesn't spend the charge until the unit reaches it's destination, this means if you re-cast it before reaching that point, you can go past it. This is unwanted :(
Is there any way to add charges to the move ability, or make a new ability that works like move that I can add charges to.
I'm trying to make a unit only able to move once until a later time, I've tried using triggers to disable move, but this doesn't work unless I used wait for unit to become idle. This allows you to still cast move while the unit is moving. Adding charges would be the easiest way, but I can't figure out how to make it have charges!
maybe this will help clarify, but i want it to work like stalker's blink but just move instead of teleport the unit
You could create an ability which calls an issue order effect which is set to make the caster move to the target point.
I was trying to do this, but I can't figure out how to make it where you dont' have to select a unit
Figured out this problem, for anyone reading
Make an Ability of type Effect-target then make two effects one of type Set another of type Issue Order Set Issue Order to move Set "Set" effect to target unit/points make sure both effect share the same marker link last, link the ability effect to the set and the set effect to the order :D
Must of been really tired cus this doesn't work like I want. The above solution doesn't spend the charge until the unit reaches it's destination, this means if you re-cast it before reaching that point, you can go past it. This is unwanted :(
Finally figured it out for anyone try to do this.
https://www.dropbox.com/c/browse/Public/Starcraft2 Carrier Challenge(QUEST).wmv?ns_id=26523682
heres a map with the solution THANKS HELRAL