How can i make it that i can add a shield with triggers to a unit and make all missile collide with them if they want pass and the missiles should also collide with the terrain.it would be awesome if i can make it with the sc2 engine and don't have to create my own missile system and shield system
(i'll make a smal video from a wc3 map i've found)
To recreate that in the galaxy editor, would take some serious skill. I doubt you'll be able to get help on this one. Try making it. I don't think collision with terrain is possible at all. But for the shield try starting at te defense matrix ability.
if you check one of the motherships in the editor (came in from solo campaign) . find the one that has planet cracker.. On that same mothership it has a passive behaviour that stops all missles from entering.. so its basically already made :P
How can i make it that i can add a shield with triggers to a unit and make all missile collide with them if they want pass and the missiles should also collide with the terrain.it would be awesome if i can make it with the sc2 engine and don't have to create my own missile system and shield system
(i'll make a smal video from a wc3 map i've found)
EDIT: done here it is
bump~
To recreate that in the galaxy editor, would take some serious skill. I doubt you'll be able to get help on this one. Try making it. I don't think collision with terrain is possible at all. But for the shield try starting at te defense matrix ability.
if you check one of the motherships in the editor (came in from solo campaign) . find the one that has planet cracker.. On that same mothership it has a passive behaviour that stops all missles from entering.. so its basically already made :P
@BasicGear: Go @Jinxxx123: Go
damn (i want that all missiles get chatched by the shield not only the missile that has the shield unit as target)
so i have to create my own missile system :/
so does anyone know how i can make a loop with min 0.05? because this shit here