@Vlardez:
I think you should take a good look at the events.
When he's casting the autoturret, play the animation.
When he's done, reset the animation (so he'll get back to stand animation).
For your weapon issue, I'm not sure but it must be something similar. Tell me if you don't succeed
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So I've basically given a firebat the Planetary Fortress Twin Ibiks Cannon as his default weapon.
I've changed some stuff, including the rate of fire, which now is 0.8 seconds.
Problem is, that explosion at the muzzle of the weapon doesn't appear every time he fires, only sometimes.
anyone know how to fix this? i have a feeling it's just one or two fields that need to be tweaked.
I've also given him the place auto turret ability, but when he places it, he leaves his hands up as if attacking.
how do i shorten that animation so he just raises his hands, fires that auto turret ball, then immediately sets them back down?